mirror of
https://github.com/godotengine/godot.git
synced 2025-10-19 07:53:26 +00:00
Merge pull request #109977 from timothyqiu/tooltip-atr-extract
Make POT generation use `tooltip_auto_translate_mode`
This commit is contained in:
commit
b33e988aef
1 changed files with 27 additions and 0 deletions
|
@ -113,6 +113,32 @@ Error PackedSceneEditorTranslationParserPlugin::parse_file(const String &p_path,
|
|||
}
|
||||
}
|
||||
|
||||
// Handle the `tooltip_auto_translate_mode` property separately.
|
||||
String tooltip_text;
|
||||
bool tooltip_auto_translating = auto_translating;
|
||||
for (int j = 0; j < state->get_node_property_count(i); j++) {
|
||||
String property = state->get_node_property_name(i, j);
|
||||
if (property == "tooltip_text") {
|
||||
tooltip_text = (String)state->get_node_property_value(i, j);
|
||||
continue;
|
||||
}
|
||||
if (property == "tooltip_auto_translate_mode") {
|
||||
int mode = (int)state->get_node_property_value(i, j);
|
||||
switch (mode) {
|
||||
case Node::AUTO_TRANSLATE_MODE_ALWAYS: {
|
||||
tooltip_auto_translating = true;
|
||||
} break;
|
||||
case Node::AUTO_TRANSLATE_MODE_DISABLED: {
|
||||
tooltip_auto_translating = false;
|
||||
} break;
|
||||
}
|
||||
continue;
|
||||
}
|
||||
}
|
||||
if (!tooltip_text.is_empty() && tooltip_auto_translating) {
|
||||
r_translations->push_back({ tooltip_text });
|
||||
}
|
||||
|
||||
// Parse the names of children of `TabContainer`s, as they are used for tab titles.
|
||||
if (!tabcontainer_paths.is_empty()) {
|
||||
if (!parent_path.begins_with(tabcontainer_paths[tabcontainer_paths.size() - 1])) {
|
||||
|
@ -208,4 +234,5 @@ PackedSceneEditorTranslationParserPlugin::PackedSceneEditorTranslationParserPlug
|
|||
exception_list.insert("LineEdit", { "text" });
|
||||
exception_list.insert("TextEdit", { "text" });
|
||||
exception_list.insert("CodeEdit", { "text" });
|
||||
exception_list.insert("Control", { "tooltip_text" });
|
||||
}
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue