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Add tests for source generators
- Bootstrap xUnit project to test source generators - Implement source generator tests - Better tests structure (put test data in cs files) - Enable `ScriptSerializationGeneratorTests` - Enable `ScriptPathAttributeGeneratorTests` - Fix `NesterClass` -> `NestedClass` - Use `Path.Combine` when dealing with paths - Copy test data to the output directory
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using System.Collections.Generic;
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using System.IO;
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using System.Linq;
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using System.Text;
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using Microsoft.CodeAnalysis.Text;
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using Xunit;
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namespace Godot.SourceGenerators.Tests;
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public class ScriptPathAttributeGeneratorTests
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{
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private static (string, SourceText) MakeAssemblyScriptTypesGeneratedSource(ICollection<string> types)
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{
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return (
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Path.Combine("Godot.SourceGenerators", "Godot.SourceGenerators.ScriptPathAttributeGenerator", "AssemblyScriptTypes.generated.cs"),
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SourceText.From($$"""
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[assembly:Godot.AssemblyHasScriptsAttribute(new System.Type[] {{{string.Join(", ", types.Select(type => $"typeof({type})"))}}})]
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""", Encoding.UTF8)
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);
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}
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[Fact]
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public async void ScriptBoilerplate()
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{
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var verifier = CSharpSourceGeneratorVerifier<ScriptPathAttributeGenerator>.MakeVerifier(
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new string[] { "ScriptBoilerplate.cs" },
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new string[] { "ScriptBoilerplate_ScriptPath.generated.cs" }
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);
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verifier.TestState.GeneratedSources.Add(MakeAssemblyScriptTypesGeneratedSource(new string[] { "global::ScriptBoilerplate" }));
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await verifier.RunAsync();
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}
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[Fact]
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public async void FooBar()
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{
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var verifier = CSharpSourceGeneratorVerifier<ScriptPathAttributeGenerator>.MakeVerifier(
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new string[] { "Foo.cs", "Bar.cs" },
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new string[] { "Foo_ScriptPath.generated.cs", "Bar_ScriptPath.generated.cs" }
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);
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verifier.TestState.GeneratedSources.Add(MakeAssemblyScriptTypesGeneratedSource(new string[] { "global::Foo", "global::Bar" }));
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await verifier.RunAsync();
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}
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[Fact]
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public async void Generic()
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{
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var verifier = CSharpSourceGeneratorVerifier<ScriptPathAttributeGenerator>.MakeVerifier(
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new string[] { "Generic.cs" },
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new string[] { "Generic_ScriptPath.generated.cs" }
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);
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verifier.TestState.GeneratedSources.Add(MakeAssemblyScriptTypesGeneratedSource(new string[] { "global::Generic" }));
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await verifier.RunAsync();
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}
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}
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