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Fixes on android:
- creating Vulkan context instead of OpenGL - checking for validity of ENV in wrapper classes - fix for access to JavaVM from threads
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888051889e
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7 changed files with 87 additions and 2 deletions
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@ -38,6 +38,7 @@ bool JavaClass::_call_method(JavaObject *p_instance, const StringName &p_method,
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return false;
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JNIEnv *env = get_jni_env();
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ERR_FAIL_COND_V(env == nullptr, false);
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MethodInfo *method = nullptr;
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for (List<MethodInfo>::Element *E = M->get().front(); E; E = E->next()) {
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@ -965,6 +966,7 @@ Ref<JavaClass> JavaClassWrapper::wrap(const String &p_class) {
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return class_cache[p_class];
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JNIEnv *env = get_jni_env();
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ERR_FAIL_COND_V(env == nullptr, Ref<JavaClass>());
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jclass bclass = env->FindClass(p_class.utf8().get_data());
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ERR_FAIL_COND_V(!bclass, Ref<JavaClass>());
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@ -1149,6 +1151,7 @@ JavaClassWrapper::JavaClassWrapper(jobject p_activity) {
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singleton = this;
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JNIEnv *env = get_jni_env();
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ERR_FAIL_COND(env == nullptr);
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jclass activityClass = env->FindClass("android/app/Activity");
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jmethodID getClassLoader = env->GetMethodID(activityClass, "getClassLoader", "()Ljava/lang/ClassLoader;");
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