mirror of
https://github.com/godotengine/godot.git
synced 2025-12-08 06:09:55 +00:00
Implement time scaling for the rasterizer
which affects 3D particles and the TIME uniform
This commit is contained in:
parent
f8db8a3faa
commit
b4119f4fe9
8 changed files with 34 additions and 4 deletions
|
|
@ -534,6 +534,8 @@ void VisualServer::_bind_methods() {
|
|||
ObjectTypeDB::bind_method(_MD("set_default_clear_color"), &VisualServer::set_default_clear_color);
|
||||
ObjectTypeDB::bind_method(_MD("get_default_clear_color"), &VisualServer::get_default_clear_color);
|
||||
|
||||
ObjectTypeDB::bind_method(_MD("set_time_scale"), &VisualServer::set_time_scale);
|
||||
|
||||
ObjectTypeDB::bind_method(_MD("get_render_info"), &VisualServer::get_render_info);
|
||||
|
||||
BIND_CONSTANT(NO_INDEX_ARRAY);
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue