[GraphEdit] Improve UI control scheme by separating scroll_offset from scroll bars

This commit is contained in:
Hendrik Brucker 2025-04-29 21:35:21 +02:00
parent 666d7c030b
commit b55b9fe352
2 changed files with 46 additions and 23 deletions

View file

@ -228,6 +228,10 @@ private:
float zoom_min = 0.0;
float zoom_max = 0.0;
Vector2 min_scroll_offset;
Vector2 max_scroll_offset;
Vector2 scroll_offset;
bool box_selecting = false;
bool box_selection_mode_additive = false;
Point2 box_selecting_from;
@ -327,9 +331,9 @@ private:
void _ensure_node_order_from_root(const StringName &p_node);
void _ensure_node_order_from(Node *p_node);
void _update_scroll();
void _update_scrollbars();
void _update_scroll_offset();
void _scroll_moved(double);
void _scrollbar_moved(double);
virtual void gui_input(const Ref<InputEvent> &p_ev) override;
void _top_connection_layer_input(const Ref<InputEvent> &p_ev);