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Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
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1439 changed files with 1 additions and 34187 deletions
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@ -44,7 +44,6 @@ extern int godot_js_eval(const char *p_js, int p_use_global_ctx, union js_eval_r
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}
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void *resize_poolbytearray_and_open_write(void *p_arr, void *r_write, int p_len) {
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PoolByteArray *arr = (PoolByteArray *)p_arr;
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PoolByteArray::Write *write = (PoolByteArray::Write *)r_write;
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arr->resize(p_len);
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@ -53,7 +52,6 @@ void *resize_poolbytearray_and_open_write(void *p_arr, void *r_write, int p_len)
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}
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Variant JavaScript::eval(const String &p_code, bool p_use_global_exec_context) {
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PoolByteArray arr;
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PoolByteArray::Write arr_write;
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union js_eval_ret js_data;
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