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Make build scripts Python3 compatible
- The Windows, UWP, Android (on Windows) and Linux builds are tested with Scons 3.0 alpha using Python 3. - OSX and iOS should hopefully work but are not tested since I don't have a Mac. - Builds using SCons 2.5 and Python 2 should not be impacted.
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parent
a919a013f5
commit
b6e1e47e3a
17 changed files with 123 additions and 87 deletions
53
methods.py
53
methods.py
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@ -1,4 +1,5 @@
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import os
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from compat import iteritems
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def add_source_files(self, sources, filetype, lib_env=None, shared=False):
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@ -21,7 +22,7 @@ def add_source_files(self, sources, filetype, lib_env=None, shared=False):
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def build_shader_header(target, source, env):
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for x in source:
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print x
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print(x)
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name = str(x)
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name = name[name.rfind("/") + 1:]
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@ -704,11 +705,11 @@ def include_file_in_legacygl_header(filename, header_data, depth):
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if (not included_file in header_data.vertex_included_files and header_data.reading == "vertex"):
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header_data.vertex_included_files += [included_file]
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if(include_file_in_legacygl_header(included_file, header_data, depth + 1) == None):
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print "Error in file '" + filename + "': #include " + includeline + "could not be found!"
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print("Error in file '" + filename + "': #include " + includeline + "could not be found!")
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elif (not included_file in header_data.fragment_included_files and header_data.reading == "fragment"):
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header_data.fragment_included_files += [included_file]
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if(include_file_in_legacygl_header(included_file, header_data, depth + 1) == None):
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print "Error in file '" + filename + "': #include " + includeline + "could not be found!"
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print("Error in file '" + filename + "': #include " + includeline + "could not be found!")
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line = fs.readline()
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@ -1160,7 +1161,7 @@ def update_version():
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print("Using custom revision: " + rev)
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import version
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f = open("core/version_generated.gen.h", "wb")
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f = open("core/version_generated.gen.h", "w")
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f.write("#define VERSION_SHORT_NAME " + str(version.short_name) + "\n")
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f.write("#define VERSION_NAME " + str(version.name) + "\n")
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f.write("#define VERSION_MAJOR " + str(version.major) + "\n")
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@ -1173,14 +1174,14 @@ def update_version():
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f.write("#define VERSION_YEAR " + str(datetime.datetime.now().year) + "\n")
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f.close()
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fhash = open("core/version_hash.gen.h", "wb")
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fhash = open("core/version_hash.gen.h", "w")
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githash = ""
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if os.path.isfile(".git/HEAD"):
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head = open(".git/HEAD", "rb").readline().strip()
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head = open(".git/HEAD", "r").readline().strip()
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if head.startswith("ref: "):
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head = ".git/" + head[5:]
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if os.path.isfile(head):
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githash = open(head, "rb").readline().strip()
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githash = open(head, "r").readline().strip()
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else:
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githash = head
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fhash.write("#define VERSION_HASH \"" + githash + "\"")
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@ -1308,7 +1309,7 @@ void unregister_module_types() {
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"""
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f = open("modules/register_module_types.gen.cpp", "wb")
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f = open("modules/register_module_types.gen.cpp", "w")
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f.write(modules_cpp)
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return module_list
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@ -1328,9 +1329,9 @@ def win32_spawn(sh, escape, cmd, args, env):
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data, err = proc.communicate()
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rv = proc.wait()
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if rv:
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print "====="
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print err
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print "====="
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print("=====")
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print(err)
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print("=====")
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return rv
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"""
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@ -1404,17 +1405,17 @@ def android_add_default_config(self, config):
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def android_add_to_manifest(self, file):
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base_path = self.Dir(".").abspath + "/modules/" + self.current_module + "/" + file
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f = open(base_path, "rb")
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f = open(base_path, "r")
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self.android_manifest_chunk += f.read()
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def android_add_to_permissions(self, file):
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base_path = self.Dir(".").abspath + "/modules/" + self.current_module + "/" + file
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f = open(base_path, "rb")
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f = open(base_path, "r")
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self.android_permission_chunk += f.read()
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def android_add_to_attributes(self, file):
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base_path = self.Dir(".").abspath + "/modules/" + self.current_module + "/" + file
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f = open(base_path, "rb")
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f = open(base_path, "r")
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self.android_appattributes_chunk += f.read()
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def disable_module(self):
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@ -1449,9 +1450,9 @@ def use_windows_spawn_fix(self, platform=None):
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data, err = proc.communicate()
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rv = proc.wait()
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if rv:
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print "====="
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print err
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print "====="
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print("=====")
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print(err)
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print("=====")
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return rv
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def mySpawn(sh, escape, cmd, args, env):
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@ -1460,7 +1461,7 @@ def use_windows_spawn_fix(self, platform=None):
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cmdline = cmd + " " + newargs
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rv = 0
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env = {str(key): str(value) for key, value in env.iteritems()}
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env = {str(key): str(value) for key, value in iteritems(env)}
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if len(cmdline) > 32000 and cmd.endswith("ar"):
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cmdline = cmd + " " + args[1] + " " + args[2] + " "
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for i in range(3, len(args)):
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@ -1540,7 +1541,7 @@ def save_active_platforms(apnames, ap):
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str += "};\n"
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wf = x + "/" + name + ".gen.h"
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pngw = open(wf, "wb")
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pngw = open(wf, "w")
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pngw.write(str)
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@ -1608,7 +1609,7 @@ def detect_visual_c_compiler_version(tools_env):
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# Start with Pre VS 2017 checks which uses VCINSTALLDIR:
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if 'VCINSTALLDIR' in tools_env:
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# print "Checking VCINSTALLDIR"
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# print("Checking VCINSTALLDIR")
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# find() works with -1 so big ifs bellow are needed... the simplest solution, in fact
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# First test if amd64 and amd64_x86 compilers are present in the path
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@ -1641,7 +1642,7 @@ def detect_visual_c_compiler_version(tools_env):
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# and for VS 2017 and newer we check VCTOOLSINSTALLDIR:
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if 'VCTOOLSINSTALLDIR' in tools_env:
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# print "Checking VCTOOLSINSTALLDIR"
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# print("Checking VCTOOLSINSTALLDIR")
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# Newer versions have a different path available
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vc_amd64_compiler_detection_index = tools_env["PATH"].upper().find(tools_env['VCTOOLSINSTALLDIR'].upper() + "BIN\\HOSTX64\\X64;")
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@ -1671,11 +1672,11 @@ def detect_visual_c_compiler_version(tools_env):
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vc_chosen_compiler_str = "x86_amd64"
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# debug help
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# print vc_amd64_compiler_detection_index
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# print vc_amd64_x86_compiler_detection_index
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# print vc_x86_compiler_detection_index
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# print vc_x86_amd64_compiler_detection_index
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# print "chosen "+str(vc_chosen_compiler_index)+ " | "+str(vc_chosen_compiler_str)
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# print(vc_amd64_compiler_detection_index)
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# print(vc_amd64_x86_compiler_detection_index)
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# print(vc_x86_compiler_detection_index)
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# print(vc_x86_amd64_compiler_detection_index)
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# print("chosen "+str(vc_chosen_compiler_index)+ " | "+str(vc_chosen_compiler_str))
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return vc_chosen_compiler_str
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