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Move light, reflection probe and lightmap into LightStorage
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27 changed files with 2175 additions and 1788 deletions
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@ -32,6 +32,7 @@
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bool RenderingServerGlobals::threaded = false;
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RendererLightStorage *RenderingServerGlobals::light_storage = nullptr;
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RendererMaterialStorage *RenderingServerGlobals::material_storage = nullptr;
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RendererMeshStorage *RenderingServerGlobals::mesh_storage = nullptr;
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RendererTextureStorage *RenderingServerGlobals::texture_storage = nullptr;
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