Rename Math::stepify to snapped

This commit is contained in:
Marcel Admiraal 2020-12-21 18:02:57 +00:00
parent be509bf5e4
commit b743a2ef3c
28 changed files with 148 additions and 148 deletions

View file

@ -129,8 +129,8 @@ void AnimationNodeBlendSpace2DEditor::_blend_space_gui_input(const Ref<InputEven
add_point_pos += blend_space->get_min_space();
if (snap->is_pressed()) {
add_point_pos.x = Math::stepify(add_point_pos.x, blend_space->get_snap().x);
add_point_pos.y = Math::stepify(add_point_pos.y, blend_space->get_snap().y);
add_point_pos.x = Math::snapped(add_point_pos.x, blend_space->get_snap().x);
add_point_pos.y = Math::snapped(add_point_pos.y, blend_space->get_snap().y);
}
}
@ -215,8 +215,8 @@ void AnimationNodeBlendSpace2DEditor::_blend_space_gui_input(const Ref<InputEven
Vector2 point = blend_space->get_blend_point_position(selected_point);
point += drag_ofs;
if (snap->is_pressed()) {
point.x = Math::stepify(point.x, blend_space->get_snap().x);
point.y = Math::stepify(point.y, blend_space->get_snap().y);
point.x = Math::snapped(point.x, blend_space->get_snap().x);
point.y = Math::snapped(point.y, blend_space->get_snap().y);
}
updating = true;
@ -467,8 +467,8 @@ void AnimationNodeBlendSpace2DEditor::_blend_space_draw() {
if (dragging_selected && selected_point == point_idx) {
point += drag_ofs;
if (snap->is_pressed()) {
point.x = Math::stepify(point.x, blend_space->get_snap().x);
point.y = Math::stepify(point.y, blend_space->get_snap().y);
point.x = Math::snapped(point.x, blend_space->get_snap().x);
point.y = Math::snapped(point.y, blend_space->get_snap().y);
}
}
point = (point - blend_space->get_min_space()) / (blend_space->get_max_space() - blend_space->get_min_space());
@ -503,8 +503,8 @@ void AnimationNodeBlendSpace2DEditor::_blend_space_draw() {
if (dragging_selected && selected_point == i) {
point += drag_ofs;
if (snap->is_pressed()) {
point.x = Math::stepify(point.x, blend_space->get_snap().x);
point.y = Math::stepify(point.y, blend_space->get_snap().y);
point.x = Math::snapped(point.x, blend_space->get_snap().x);
point.y = Math::snapped(point.y, blend_space->get_snap().y);
}
}
point = (point - blend_space->get_min_space()) / (blend_space->get_max_space() - blend_space->get_min_space());
@ -702,8 +702,8 @@ void AnimationNodeBlendSpace2DEditor::_update_edited_point_pos() {
if (dragging_selected) {
pos += drag_ofs;
if (snap->is_pressed()) {
pos.x = Math::stepify(pos.x, blend_space->get_snap().x);
pos.y = Math::stepify(pos.y, blend_space->get_snap().y);
pos.x = Math::snapped(pos.x, blend_space->get_snap().x);
pos.y = Math::snapped(pos.y, blend_space->get_snap().y);
}
}
updating = true;