Rename Math::stepify to snapped

This commit is contained in:
Marcel Admiraal 2020-12-21 18:02:57 +00:00
parent be509bf5e4
commit b743a2ef3c
28 changed files with 148 additions and 148 deletions

View file

@ -1674,10 +1674,10 @@ void RendererSceneCull::_light_instance_setup_directional_shadow(int p_shadow_in
real_t unit = radius * 2.0 / texture_size;
x_max_cam = Math::stepify(x_max_cam, unit);
x_min_cam = Math::stepify(x_min_cam, unit);
y_max_cam = Math::stepify(y_max_cam, unit);
y_min_cam = Math::stepify(y_min_cam, unit);
x_max_cam = Math::snapped(x_max_cam, unit);
x_min_cam = Math::snapped(x_min_cam, unit);
y_max_cam = Math::snapped(y_max_cam, unit);
y_min_cam = Math::snapped(y_min_cam, unit);
}
}