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	Fix Gradient Editor bugs
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					 1 changed files with 77 additions and 108 deletions
				
			
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			@ -52,12 +52,12 @@ void GradientEditor::reverse_gradient() {
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int GradientEditor::_get_point_from_pos(int x) {
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	int result = -1;
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	int total_w = get_size().width - get_size().height - draw_spacing;
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	int total_w = get_size().width - get_size().height - draw_spacing - handle_width;
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	float min_distance = 1e20;
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	for (int i = 0; i < points.size(); i++) {
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		// Check if we clicked at point.
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		float distance = ABS(x - points[i].offset * total_w);
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		float min = (handle_width / 2 * 1.7); // Make it easier to grab.
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		float min = handle_width * 0.85; // Allow the mouse to be more than half a handle width away for ease of grabbing.
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		if (distance <= min && distance < min_distance) {
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			result = i;
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			min_distance = distance;
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			@ -198,40 +198,79 @@ void GradientEditor::gui_input(const Ref<InputEvent> &p_event) {
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	}
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	Ref<InputEventMouseButton> mb = p_event;
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	// Show color picker on double click.
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	if (mb.is_valid() && mb->get_button_index() == MouseButton::LEFT && mb->is_double_click() && mb->is_pressed()) {
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		grabbed = _get_point_from_pos(mb->get_position().x);
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		_show_color_picker();
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		accept_event();
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		return;
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	}
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	// Delete point on right click.
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	if (mb.is_valid() && mb->get_button_index() == MouseButton::RIGHT && mb->is_pressed()) {
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		grabbed = _get_point_from_pos(mb->get_position().x);
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		if (grabbed != -1) {
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			points.remove_at(grabbed);
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			grabbed = -1;
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			grabbing = false;
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			queue_redraw();
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			emit_signal(SNAME("ramp_changed"));
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			accept_event();
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	if (mb.is_valid() && mb->is_pressed()) {
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		float adjusted_mb_x = mb->get_position().x - handle_width / 2;
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		// Delete point on right click.
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		if (mb->get_button_index() == MouseButton::RIGHT) {
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			grabbed = _get_point_from_pos(adjusted_mb_x);
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			if (grabbed != -1) {
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				points.remove_at(grabbed);
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				grabbed = -1;
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				grabbing = false;
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				queue_redraw();
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				emit_signal(SNAME("ramp_changed"));
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				accept_event();
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			}
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		}
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	}
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	// Hold alt key to duplicate selected color.
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	if (mb.is_valid() && mb->get_button_index() == MouseButton::LEFT && mb->is_pressed() && mb->is_alt_pressed()) {
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		int x = mb->get_position().x;
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		grabbed = _get_point_from_pos(x);
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		// Hold Alt key to duplicate selected color.
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		if (mb->get_button_index() == MouseButton::LEFT && mb->is_alt_pressed()) {
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			grabbed = _get_point_from_pos(adjusted_mb_x);
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		if (grabbed != -1) {
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			int total_w = get_size().width - get_size().height - draw_spacing;
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			Gradient::Point new_point = points[grabbed];
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			new_point.offset = CLAMP(x / float(total_w), 0, 1);
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			if (grabbed != -1) {
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				int total_w = get_size().width - get_size().height - draw_spacing - handle_width;
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				Gradient::Point new_point = points[grabbed];
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				new_point.offset = CLAMP(adjusted_mb_x / float(total_w), 0, 1);
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				points.push_back(new_point);
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				points.sort();
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				for (int i = 0; i < points.size(); ++i) {
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					if (points[i].offset == new_point.offset) {
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						grabbed = i;
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						break;
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					}
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				}
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				emit_signal(SNAME("ramp_changed"));
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				queue_redraw();
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			}
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		}
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		// Select.
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		if (mb->get_button_index() == MouseButton::LEFT) {
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			queue_redraw();
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			int total_w = get_size().width - get_size().height - draw_spacing - handle_width;
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			// Check if color selector was clicked or ramp was double-clicked.
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			if (adjusted_mb_x > total_w + draw_spacing) {
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				if (!mb->is_double_click()) {
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					_show_color_picker();
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				}
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				return;
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			} else if (mb->is_double_click()) {
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				grabbed = _get_point_from_pos(adjusted_mb_x);
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				_show_color_picker();
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				accept_event();
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				return;
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			}
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			grabbing = true;
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			grabbed = _get_point_from_pos(adjusted_mb_x);
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			// Grab or select.
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			if (grabbed != -1) {
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				return;
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			}
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			// Insert point.
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			Gradient::Point new_point;
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			new_point.offset = CLAMP(adjusted_mb_x / float(total_w), 0, 1);
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			new_point.color = gradient->get_color_at_offset(new_point.offset);
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			points.push_back(new_point);
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			points.sort();
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			for (int i = 0; i < points.size(); ++i) {
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			for (int i = 0; i < points.size(); i++) {
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				if (points[i].offset == new_point.offset) {
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					grabbed = i;
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					break;
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			@ -239,77 +278,9 @@ void GradientEditor::gui_input(const Ref<InputEvent> &p_event) {
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			}
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			emit_signal(SNAME("ramp_changed"));
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			queue_redraw();
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		}
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	}
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	// Select.
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	if (mb.is_valid() && mb->get_button_index() == MouseButton::LEFT && mb->is_pressed()) {
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		queue_redraw();
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		int x = mb->get_position().x;
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		int total_w = get_size().width - get_size().height - draw_spacing;
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		//Check if color selector was clicked.
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		if (x > total_w + draw_spacing) {
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			_show_color_picker();
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			return;
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		}
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		grabbing = true;
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		grabbed = _get_point_from_pos(x);
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		//grab or select
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		if (grabbed != -1) {
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			return;
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		}
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		// Insert point.
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		Gradient::Point new_point;
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		new_point.offset = CLAMP(x / float(total_w), 0, 1);
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		Gradient::Point prev;
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		Gradient::Point next;
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		int pos = -1;
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		for (int i = 0; i < points.size(); i++) {
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			if (points[i].offset < new_point.offset) {
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				pos = i;
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			}
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		}
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		if (pos == -1) {
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			prev.color = Color(0, 0, 0);
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			prev.offset = 0;
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			if (points.size()) {
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				next = points[0];
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			} else {
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				next.color = Color(1, 1, 1);
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				next.offset = 1.0;
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			}
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		} else {
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			if (pos == points.size() - 1) {
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				next.color = Color(1, 1, 1);
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				next.offset = 1.0;
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			} else {
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				next = points[pos + 1];
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			}
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			prev = points[pos];
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		}
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		new_point.color = prev.color.lerp(next.color, (new_point.offset - prev.offset) / (next.offset - prev.offset));
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		points.push_back(new_point);
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		points.sort();
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		for (int i = 0; i < points.size(); i++) {
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			if (points[i].offset == new_point.offset) {
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				grabbed = i;
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				break;
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			}
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		}
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		emit_signal(SNAME("ramp_changed"));
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	}
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	if (mb.is_valid() && mb->get_button_index() == MouseButton::LEFT && !mb->is_pressed()) {
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		if (grabbing) {
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			grabbing = false;
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			@ -321,18 +292,16 @@ void GradientEditor::gui_input(const Ref<InputEvent> &p_event) {
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	Ref<InputEventMouseMotion> mm = p_event;
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	if (mm.is_valid() && grabbing) {
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		int total_w = get_size().width - get_size().height - draw_spacing;
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		int x = mm->get_position().x;
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		float newofs = CLAMP(x / float(total_w), 0, 1);
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		float adjusted_mm_x = mm->get_position().x - handle_width / 2;
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		int total_w = get_size().width - get_size().height - draw_spacing - handle_width;
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		float newofs = CLAMP(adjusted_mm_x / float(total_w), 0, 1);
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		// Snap to "round" coordinates if holding Ctrl.
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		// Be more precise if holding Shift as well.
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		if (mm->is_ctrl_pressed()) {
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			newofs = Math::snapped(newofs, mm->is_shift_pressed() ? 0.025 : 0.1);
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		} else if (mm->is_shift_pressed()) {
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			// Snap to nearest point if holding just Shift
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			// Snap to nearest point if holding just Shift.
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			const float snap_threshold = 0.03;
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			float smallest_ofs = snap_threshold;
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			bool found = false;
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			@ -421,7 +390,7 @@ void GradientEditor::_notification(int p_what) {
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			// Draw borders around color ramp if in focus.
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			if (has_focus()) {
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				draw_rect(Rect2(handle_width / 2, 0, total_w, h), Color(1, 1, 1, 0.9), false);
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				draw_rect(Rect2(handle_width / 2, 0, total_w, h), Color(1, 1, 1, 0.9), false, 1);
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			}
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			// Draw point markers.
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			@ -432,18 +401,18 @@ void GradientEditor::_notification(int p_what) {
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				draw_line(Vector2(points[i].offset * total_w + handle_width / 2, 0), Vector2(points[i].offset * total_w + handle_width / 2, h / 2), col);
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				Rect2 rect = Rect2(points[i].offset * total_w, h / 2, handle_width, h / 2);
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				draw_rect(rect, points[i].color, true);
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				draw_rect(rect, col, false);
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				draw_rect(rect, col, false, 1);
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				if (grabbed == i) {
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					const Color focus_color = get_theme_color(SNAME("accent_color"), SNAME("Editor"));
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					rect = rect.grow(-1);
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					if (has_focus()) {
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						draw_rect(rect, focus_color, false);
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						draw_rect(rect, focus_color, false, 1);
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					} else {
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						draw_rect(rect, focus_color.darkened(0.4), false);
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						draw_rect(rect, focus_color.darkened(0.4), false, 1);
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					}
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					rect = rect.grow(-1);
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					draw_rect(rect, col, false);
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					draw_rect(rect, col, false, 1);
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				}
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			}
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