Rename Transform2D "elements" to "columns"

This commit is contained in:
Aaron Franke 2022-04-24 16:59:24 -05:00
parent 81139c94a8
commit b831fb0a54
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GPG key ID: 40A1750B977E56BF
44 changed files with 410 additions and 407 deletions

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@ -84,7 +84,7 @@ void _collect_ysort_children(RendererCanvasCull::Item *p_canvas_item, Transform2
if (r_items) {
r_items[r_index] = child_items[i];
child_items[i]->ysort_xform = p_transform;
child_items[i]->ysort_pos = p_transform.xform(child_items[i]->xform.elements[2]);
child_items[i]->ysort_pos = p_transform.xform(child_items[i]->xform.columns[2]);
child_items[i]->material_owner = child_items[i]->use_parent_material ? p_material_owner : nullptr;
child_items[i]->ysort_index = r_index;
}
@ -236,7 +236,7 @@ void RendererCanvasCull::_cull_canvas_item(Item *p_canvas_item, const Transform2
Transform2D xform = ci->xform;
if (snapping_2d_transforms_to_pixel) {
xform.elements[2] = xform.elements[2].floor();
xform.columns[2] = xform.columns[2].floor();
}
xform = p_transform * xform;