CI: Change godot-cpp from workflow to action

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Thaddeus Crews 2024-10-01 10:32:57 -05:00
parent 791c87eb7a
commit b8480ffa21
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4 changed files with 49 additions and 78 deletions

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@ -0,0 +1,39 @@
name: Build godot-cpp
description: Build godot-cpp with the provided options.
env:
GODOT_CPP_BRANCH: 4.3
inputs:
bin:
description: Path to the Godot binary.
required: true
type: string
scons-flags:
description: Additional SCons flags.
type: string
scons-cache:
description: The SCons cache path.
default: ${{ github.workspace }}/.scons_cache/
type: string
runs:
using: composite
steps:
- name: Checkout
uses: actions/checkout@v4
with:
submodules: recursive
repository: godotengine/godot-cpp
ref: ${{ env.GODOT_CPP_BRANCH }}
path: godot-cpp
- name: Extract API
shell: sh
run: ${{ inputs.bin }} --headless --dump-gdextension-interface --dump-extension-api
- name: SCons Build
shell: sh
env:
SCONS_CACHE: ${{ inputs.scons-cache }}
run: scons --directory=./godot-cpp/test "gdextension_dir=${{ github.workspace }}" ${{ inputs.scons-flags }}

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@ -1,57 +0,0 @@
name: 🪲 Godot CPP
on:
workflow_call:
# Global Settings
env:
# Used for the cache key. Add version suffix to force clean build.
GODOT_BASE_BRANCH: master
# Used for the godot-cpp checkout.
GODOT_CPP_BRANCH: 4.3
jobs:
godot-cpp-tests:
runs-on: ubuntu-24.04
name: Build and test Godot CPP
timeout-minutes: 30
steps:
- name: Checkout
uses: actions/checkout@v4
with:
sparse-checkout: |
.github
misc/utility/problem-matchers.json
- name: Checkout godot-cpp
uses: actions/checkout@v4
with:
submodules: recursive
repository: godotengine/godot-cpp
ref: ${{ env.GODOT_CPP_BRANCH }}
path: godot-cpp
- name: Setup Python and SCons
uses: ./.github/actions/godot-deps
- name: Download GDExtension interface and API dump
uses: ./.github/actions/download-artifact
with:
name: godot-api-dump
path: ./godot-cpp/gdextension
# TODO: Enable caching when godot-cpp has proper cache limiting.
# - name: Restore Godot build cache
# uses: ./.github/actions/godot-cache-restore
# with:
# cache-name: godot-cpp
# continue-on-error: true
- name: Build godot-cpp test extension
run: scons --directory=./godot-cpp/test target=template_debug dev_build=yes verbose=yes
# - name: Save Godot build cache
# uses: ./.github/actions/godot-cache-save
# with:
# cache-name: godot-cpp
# continue-on-error: true

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@ -33,7 +33,9 @@ jobs:
proj-conv: true
api-compat: true
artifact: true
cache-limit: 1
# Validate godot-cpp compatibility on one arbitrary editor build.
godot-cpp: true
cache-limit: 2
- name: Editor with doubles and GCC sanitizers (target=editor, tests=yes, dev_build=yes, scu_build=yes, precision=double, use_asan=yes, use_ubsan=yes, linker=gold)
cache-name: linux-editor-double-sanitizers
@ -44,8 +46,6 @@ jobs:
build-mono: false
tests: true
proj-test: true
# Generate an API dump for godot-cpp tests.
api-dump: true
# Skip 2GiB artifact speeding up action.
artifact: false
cache-limit: 7
@ -158,6 +158,13 @@ jobs:
tests: ${{ matrix.tests }}
scons-cache-limit: ${{ matrix.cache-limit }}
- name: Compilation (godot-cpp)
uses: ./.github/actions/godot-cpp-build
if: matrix.godot-cpp
with:
bin: ${{ matrix.bin }}
scons-flags: target=template_debug dev_build=yes verbose=yes
- name: Save Godot build cache
uses: ./.github/actions/godot-cache-save
with:
@ -187,12 +194,6 @@ jobs:
with:
name: ${{ matrix.cache-name }}
- name: Dump Godot API
uses: ./.github/actions/godot-api-dump
if: matrix.api-dump
with:
bin: ${{ matrix.bin }}
- name: Unit tests
if: matrix.tests
run: |

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@ -44,15 +44,3 @@ jobs:
name: 🌐 Web
needs: static-checks
uses: ./.github/workflows/web_builds.yml
# Third stage: Run auxiliary tests using build artifacts from previous jobs.
# Can be turned off for PRs that intentionally break compat with godot-cpp,
# until both the upstream PR and the matching godot-cpp changes are merged.
godot-cpp-test:
name: 🪲 Godot CPP
# This can be changed to depend on another platform, if we decide to use it for
# godot-cpp instead. Make sure to move the .github/actions/godot-api-dump step
# appropriately.
needs: linux-build
uses: ./.github/workflows/godot_cpp_test.yml