Allow localizing the application name with project translations

This commit is contained in:
Haoyu Qiu 2025-11-05 12:36:16 +08:00
parent 6fd949a6dc
commit b8a8f8b35a
12 changed files with 100 additions and 57 deletions

View file

@ -39,6 +39,7 @@
#include "core/io/image_loader.h"
#include "core/io/json.h"
#include "core/io/marshalls.h"
#include "core/string/translation_server.h"
#include "core/version.h"
#include "editor/editor_log.h"
#include "editor/editor_node.h"
@ -1770,8 +1771,11 @@ void EditorExportPlatformAndroid::_fix_resources(const Ref<EditorExportPreset> &
Vector<String> string_table;
String package_name = p_preset->get("package/name");
Dictionary appnames = get_project_setting(p_preset, "application/config/name_localized");
const String project_name = get_project_name(p_preset, p_preset->get("package/name"));
const Dictionary appnames = get_project_setting(p_preset, "application/config/name_localized");
const StringName domain_name = "godot.project_name_localization";
Ref<TranslationDomain> domain = TranslationServer::get_singleton()->get_or_add_domain(domain_name);
TranslationServer::get_singleton()->load_project_translations(domain);
for (uint32_t i = 0; i < string_count; i++) {
uint32_t offset = decode_uint32(&r_manifest[string_table_begins + i * 4]);
@ -1779,24 +1783,24 @@ void EditorExportPlatformAndroid::_fix_resources(const Ref<EditorExportPreset> &
String str = _parse_string(&r_manifest[offset], string_flags & UTF8_FLAG);
if (str.begins_with("godot-project-name")) {
if (str == "godot-project-name") {
//project name
str = get_project_name(p_preset, package_name);
if (str == "godot-project-name") {
str = project_name;
} else if (str.begins_with("godot-project-name")) {
String lang = str.substr(str.rfind_char('-') + 1).replace_char('-', '_');
if (appnames.is_empty()) {
domain->set_locale_override(lang);
str = domain->translate(project_name, String());
} else {
String lang = str.substr(str.rfind_char('-') + 1).replace_char('-', '_');
if (appnames.has(lang)) {
str = appnames[lang];
} else {
str = get_project_name(p_preset, package_name);
}
str = appnames.get(lang, project_name);
}
}
string_table.push_back(str);
}
TranslationServer::get_singleton()->remove_domain(domain_name);
//write a new string table, but use 16 bits
Vector<uint8_t> ret;
ret.resize(string_table_begins + string_table.size() * 4);

View file

@ -30,7 +30,7 @@
#include "gradle_export_util.h"
#include "core/config/project_settings.h"
#include "core/string/translation_server.h"
int _get_android_orientation_value(DisplayServer::ScreenOrientation screen_orientation) {
switch (screen_orientation) {
@ -219,6 +219,12 @@ Error _create_project_name_strings_files(const Ref<EditorExportPreset> &p_preset
}
return ERR_CANT_OPEN;
}
// Setup a temporary translation domain to translate the project name.
const StringName domain_name = "godot.project_name_localization";
Ref<TranslationDomain> domain = TranslationServer::get_singleton()->get_or_add_domain(domain_name);
TranslationServer::get_singleton()->load_project_translations(domain);
da->list_dir_begin();
while (true) {
String file = da->get_next();
@ -231,8 +237,15 @@ Error _create_project_name_strings_files(const Ref<EditorExportPreset> &p_preset
}
String locale = file.replace("values-", "").replace("-r", "_");
String locale_directory = p_gradle_build_dir.path_join("res/" + file + "/godot_project_name_string.xml");
if (p_appnames.has(locale)) {
String locale_project_name = p_appnames[locale];
String locale_project_name;
if (p_appnames.is_empty()) {
domain->set_locale_override(locale);
locale_project_name = domain->translate(p_project_name, String());
} else {
locale_project_name = p_appnames.get(locale, p_project_name);
}
if (locale_project_name != p_project_name) {
String processed_xml_string = vformat(GODOT_PROJECT_NAME_XML_STRING, _android_xml_escape(locale_project_name));
print_verbose("Storing project name for locale " + locale + " under " + locale_directory);
store_string_at_path(locale_directory, processed_xml_string);
@ -242,6 +255,9 @@ Error _create_project_name_strings_files(const Ref<EditorExportPreset> &p_preset
}
}
da->list_dir_end();
TranslationServer::get_singleton()->remove_domain(domain_name);
return OK;
}

View file

@ -35,7 +35,7 @@
#include "core/io/image_loader.h"
#include "core/io/plist.h"
#include "core/string/translation.h"
#include "core/string/translation_server.h"
#include "drivers/png/png_driver_common.h"
#include "editor/editor_node.h"
#include "editor/editor_string_names.h"
@ -1757,7 +1757,6 @@ Error EditorExportPlatformMacOS::export_project(const Ref<EditorExportPreset> &p
}
}
Dictionary appnames = get_project_setting(p_preset, "application/config/name_localized");
Dictionary microphone_usage_descriptions = p_preset->get("privacy/microphone_usage_description_localized");
Dictionary camera_usage_descriptions = p_preset->get("privacy/camera_usage_description_localized");
Dictionary location_usage_descriptions = p_preset->get("privacy/location_usage_description_localized");
@ -1771,15 +1770,21 @@ Error EditorExportPlatformMacOS::export_project(const Ref<EditorExportPreset> &p
Dictionary removable_volumes_usage_descriptions = p_preset->get("privacy/removable_volumes_usage_description_localized");
Dictionary copyrights = p_preset->get("application/copyright_localized");
Vector<String> translations = get_project_setting(p_preset, "internationalization/locale/translations");
if (translations.size() > 0) {
const String project_name = get_project_setting(p_preset, "application/config/name");
const Dictionary appnames = get_project_setting(p_preset, "application/config/name_localized");
const StringName domain_name = "godot.project_name_localization";
Ref<TranslationDomain> domain = TranslationServer::get_singleton()->get_or_add_domain(domain_name);
TranslationServer::get_singleton()->load_project_translations(domain);
const Vector<String> locales = domain->get_loaded_locales();
if (!locales.is_empty()) {
{
String fname = tmp_app_path_name + "/Contents/Resources/en.lproj";
tmp_app_dir->make_dir_recursive(fname);
Ref<FileAccess> f = FileAccess::open(fname + "/InfoPlist.strings", FileAccess::WRITE);
f->store_line("/* Localized versions of Info.plist keys */");
f->store_line("");
f->store_line("CFBundleDisplayName = \"" + get_project_setting(p_preset, "application/config/name").operator String() + "\";");
f->store_line("CFBundleDisplayName = \"" + project_name + "\";");
if (!((String)p_preset->get("privacy/microphone_usage_description")).is_empty()) {
f->store_line("NSMicrophoneUsageDescription = \"" + p_preset->get("privacy/microphone_usage_description").operator String() + "\";");
}
@ -1816,23 +1821,27 @@ Error EditorExportPlatformMacOS::export_project(const Ref<EditorExportPreset> &p
f->store_line("NSHumanReadableCopyright = \"" + p_preset->get("application/copyright").operator String() + "\";");
}
HashSet<String> languages;
for (const String &E : translations) {
Ref<Translation> tr = ResourceLoader::load(E);
if (tr.is_valid() && tr->get_locale() != "en") {
languages.insert(tr->get_locale());
for (const String &lang : locales) {
if (lang == "en") {
continue;
}
}
for (const String &lang : languages) {
String fname = tmp_app_path_name + "/Contents/Resources/" + lang + ".lproj";
tmp_app_dir->make_dir_recursive(fname);
Ref<FileAccess> f = FileAccess::open(fname + "/InfoPlist.strings", FileAccess::WRITE);
f->store_line("/* Localized versions of Info.plist keys */");
f->store_line("");
if (appnames.has(lang)) {
if (appnames.is_empty()) {
domain->set_locale_override(lang);
const String &name = domain->translate(project_name, String());
if (name != project_name) {
f->store_line("CFBundleDisplayName = \"" + name + "\";");
}
} else if (appnames.has(lang)) {
f->store_line("CFBundleDisplayName = \"" + appnames[lang].operator String() + "\";");
}
if (microphone_usage_descriptions.has(lang)) {
f->store_line("NSMicrophoneUsageDescription = \"" + microphone_usage_descriptions[lang].operator String() + "\";");
}
@ -1872,6 +1881,8 @@ Error EditorExportPlatformMacOS::export_project(const Ref<EditorExportPreset> &p
}
}
TranslationServer::get_singleton()->remove_domain(domain_name);
// Now process our template.
bool found_binary = false;