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Merge pull request #51671 from RandomShaper/fix_gdscript_crash
Fix some GDScript bugs
This commit is contained in:
commit
b8fdeb6467
5 changed files with 62 additions and 15 deletions
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@ -1187,12 +1187,28 @@ void GDScriptAnalyzer::resolve_for(GDScriptParser::ForNode *p_for) {
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}
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}
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if (!list_resolved) {
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GDScriptParser::DataType variable_type;
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if (list_resolved) {
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variable_type.type_source = GDScriptParser::DataType::ANNOTATED_INFERRED;
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variable_type.kind = GDScriptParser::DataType::BUILTIN;
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variable_type.builtin_type = Variant::INT; // Can this ever be a float or something else?
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p_for->variable->set_datatype(variable_type);
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} else {
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resolve_node(p_for->list);
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if (p_for->list->datatype.has_container_element_type()) {
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variable_type = p_for->list->datatype.get_container_element_type();
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variable_type.type_source = GDScriptParser::DataType::ANNOTATED_INFERRED;
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} else if (p_for->list->datatype.is_typed_container_type()) {
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variable_type = p_for->list->datatype.get_typed_container_type();
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variable_type.type_source = GDScriptParser::DataType::ANNOTATED_INFERRED;
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} else {
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// Last resort
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// TODO: Must other cases be handled? Must we mark as unsafe?
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variable_type.type_source = GDScriptParser::DataType::UNDETECTED;
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variable_type.kind = GDScriptParser::DataType::VARIANT;
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}
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}
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// TODO: If list is a typed array, the variable should be an element.
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// Also applicable for constant range() (so variable is int or float).
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p_for->variable->set_datatype(variable_type);
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resolve_suite(p_for->loop);
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p_for->set_datatype(p_for->loop->get_datatype());
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@ -1480,8 +1496,7 @@ void GDScriptAnalyzer::resolve_parameter(GDScriptParser::ParameterNode *p_parame
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}
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if (p_parameter->datatype_specifier != nullptr) {
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resolve_datatype(p_parameter->datatype_specifier);
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result = p_parameter->datatype_specifier->get_datatype();
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result = resolve_datatype(p_parameter->datatype_specifier);
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result.is_meta_type = false;
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if (p_parameter->default_value != nullptr) {
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