Re-organize UI in the shader editor

This commit is contained in:
Chaosus 2024-12-11 20:32:11 +03:00
parent 4b36c0491e
commit b983a05806
7 changed files with 153 additions and 18 deletions

View file

@ -44,4 +44,5 @@ public:
virtual bool is_unsaved() const = 0;
virtual void save_external_data(const String &p_str = "") = 0;
virtual void validate_script() = 0;
virtual Control *get_top_bar() = 0;
};