Style: Remove inconsistently used @author docstrings

Each file in Godot has had multiple contributors who co-authored it over the
years, and the information of who was the original person to create that file
is not very relevant, especially when used so inconsistently.

`git blame` is a much better way to know who initially authored or later
modified a given chunk of code, and most IDEs now have good integration to
show this information.
This commit is contained in:
Rémi Verschelde 2022-01-04 20:26:22 +01:00
parent 42312f066b
commit ba2bdc478b
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GPG key ID: C3336907360768E1
93 changed files with 85 additions and 460 deletions

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@ -37,9 +37,7 @@
#include "scene/gui/check_button.h"
#include "scene/gui/dialogs.h"
#include "scene/gui/line_edit.h"
/**
@author Juan Linietsky <reduzio@gmail.com>
*/
class ReparentDialog : public ConfirmationDialog {
GDCLASS(ReparentDialog, ConfirmationDialog);
@ -60,4 +58,4 @@ public:
~ReparentDialog();
};
#endif
#endif // REPARENT_DIALOG_H