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Style: Remove inconsistently used @author docstrings
Each file in Godot has had multiple contributors who co-authored it over the years, and the information of who was the original person to create that file is not very relevant, especially when used so inconsistently. `git blame` is a much better way to know who initially authored or later modified a given chunk of code, and most IDEs now have good integration to show this information.
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@ -37,9 +37,7 @@
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#include "scene/gui/check_button.h"
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#include "scene/gui/dialogs.h"
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#include "scene/gui/line_edit.h"
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/**
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@author Juan Linietsky <reduzio@gmail.com>
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*/
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class ReparentDialog : public ConfirmationDialog {
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GDCLASS(ReparentDialog, ConfirmationDialog);
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@ -60,4 +58,4 @@ public:
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~ReparentDialog();
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};
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#endif
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#endif // REPARENT_DIALOG_H
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