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[Scene] Add SceneStringName::FlatButton
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44 changed files with 256 additions and 254 deletions
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@ -6554,14 +6554,14 @@ VisualShaderEditor::VisualShaderEditor() {
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varying_menu->connect(SceneStringName(id_pressed), callable_mp(this, &VisualShaderEditor::_varying_menu_id_pressed));
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code_preview_button = memnew(Button);
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code_preview_button->set_theme_type_variation("FlatButton");
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code_preview_button->set_theme_type_variation(SceneStringName(FlatButton));
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code_preview_button->set_toggle_mode(true);
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code_preview_button->set_tooltip_text(TTR("Show generated shader code."));
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toolbar->add_child(code_preview_button);
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code_preview_button->connect(SceneStringName(pressed), callable_mp(this, &VisualShaderEditor::_show_preview_text));
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shader_preview_button = memnew(Button);
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shader_preview_button->set_theme_type_variation("FlatButton");
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shader_preview_button->set_theme_type_variation(SceneStringName(FlatButton));
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shader_preview_button->set_toggle_mode(true);
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shader_preview_button->set_tooltip_text(TTR("Toggle shader preview."));
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shader_preview_button->set_pressed(true);
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