Implement point size emulation in the forward shader for D3D12.

This commit is contained in:
Skyth 2025-10-28 17:21:34 +03:00
parent f5918a9d35
commit ba556ebe03
18 changed files with 249 additions and 46 deletions

View file

@ -973,6 +973,7 @@ public:
SUPPORTS_IMAGE_ATOMIC_32_BIT,
SUPPORTS_VULKAN_MEMORY_MODEL,
SUPPORTS_FRAMEBUFFER_DEPTH_RESOLVE,
SUPPORTS_POINT_SIZE,
};
enum SubgroupOperations {