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Implement point size emulation in the forward shader for D3D12.
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18 changed files with 249 additions and 46 deletions
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@ -973,6 +973,7 @@ public:
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SUPPORTS_IMAGE_ATOMIC_32_BIT,
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SUPPORTS_VULKAN_MEMORY_MODEL,
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SUPPORTS_FRAMEBUFFER_DEPTH_RESOLVE,
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SUPPORTS_POINT_SIZE,
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};
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enum SubgroupOperations {
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