mirror of
https://github.com/godotengine/godot.git
synced 2025-10-28 04:04:24 +00:00
Unify panning in sub-editors and make it configurable
This commit is contained in:
parent
b52f90e795
commit
ba7ed05792
10 changed files with 312 additions and 65 deletions
|
|
@ -3753,6 +3753,11 @@ void VisualScriptEditor::_toggle_scripts_pressed() {
|
|||
|
||||
void VisualScriptEditor::_notification(int p_what) {
|
||||
switch (p_what) {
|
||||
case NOTIFICATION_ENTER_TREE:
|
||||
case EditorSettings::NOTIFICATION_EDITOR_SETTINGS_CHANGED: {
|
||||
graph->set_panning_scheme((GraphEdit::PanningScheme)EDITOR_GET("interface/editors/sub_editor_panning_scheme").operator int());
|
||||
} break;
|
||||
|
||||
case NOTIFICATION_READY: {
|
||||
variable_editor->connect("changed", callable_mp(this, &VisualScriptEditor::_update_members));
|
||||
variable_editor->connect("changed", callable_mp(this, &VisualScriptEditor::_update_graph), varray(-1), CONNECT_DEFERRED);
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue