Merge pull request #101450 from TokageItLab/reset-anim-skeleton

Change reset timing of the AnimationMixer and Skeleton on save
This commit is contained in:
Rémi Verschelde 2025-01-12 18:07:32 +01:00
commit bb8001c83a
2 changed files with 9 additions and 2 deletions

View file

@ -1910,11 +1910,12 @@ void EditorNode::_save_scene(String p_file, int idx) {
return;
}
List<Pair<AnimationMixer *, Ref<AnimatedValuesBackup>>> anim_backups;
_reset_animation_mixers(scene, &anim_backups);
scene->propagate_notification(NOTIFICATION_EDITOR_PRE_SAVE);
editor_data.apply_changes_in_editors();
List<Pair<AnimationMixer *, Ref<AnimatedValuesBackup>>> anim_backups;
_reset_animation_mixers(scene, &anim_backups);
save_default_environment();
_save_editor_states(p_file, idx);