mirror of
https://github.com/godotengine/godot.git
synced 2025-10-19 16:03:29 +00:00
Type renames:
Matrix32 -> Transform2D Matrix3 -> Basis AABB -> Rect3 RawArray -> PoolByteArray IntArray -> PoolIntArray FloatArray -> PoolFloatArray Vector2Array -> PoolVector2Array Vector3Array -> PoolVector3Array ColorArray -> PoolColorArray
This commit is contained in:
parent
710692278d
commit
bc26f90581
266 changed files with 2466 additions and 2468 deletions
|
@ -933,7 +933,7 @@ void VisualServerScene::instance_set_extra_visibility_margin( RID p_instance, re
|
|||
|
||||
}
|
||||
|
||||
Vector<ObjectID> VisualServerScene::instances_cull_aabb(const AABB& p_aabb, RID p_scenario) const {
|
||||
Vector<ObjectID> VisualServerScene::instances_cull_aabb(const Rect3& p_aabb, RID p_scenario) const {
|
||||
|
||||
|
||||
Vector<ObjectID> instances;
|
||||
|
@ -1143,7 +1143,7 @@ void VisualServerScene::_update_instance(Instance *p_instance) {
|
|||
|
||||
p_instance->mirror = p_instance->transform.basis.determinant() < 0.0;
|
||||
|
||||
AABB new_aabb;
|
||||
Rect3 new_aabb;
|
||||
#if 0
|
||||
if (p_instance->base_type==INSTANCE_PORTAL) {
|
||||
|
||||
|
@ -1266,7 +1266,7 @@ void VisualServerScene::_update_instance(Instance *p_instance) {
|
|||
|
||||
void VisualServerScene::_update_instance_aabb(Instance *p_instance) {
|
||||
|
||||
AABB new_aabb;
|
||||
Rect3 new_aabb;
|
||||
|
||||
ERR_FAIL_COND(p_instance->base_type!=VS::INSTANCE_NONE && !p_instance->base.is_valid());
|
||||
|
||||
|
@ -2485,7 +2485,7 @@ void VisualServerScene::_setup_gi_probe(Instance *p_instance) {
|
|||
probe->dynamic.enabled=true;
|
||||
|
||||
Transform cell_to_xform = VSG::storage->gi_probe_get_to_cell_xform(p_instance->base);
|
||||
AABB bounds = VSG::storage->gi_probe_get_bounds(p_instance->base);
|
||||
Rect3 bounds = VSG::storage->gi_probe_get_bounds(p_instance->base);
|
||||
float cell_size = VSG::storage->gi_probe_get_cell_size(p_instance->base);
|
||||
|
||||
probe->dynamic.light_to_cell_xform=cell_to_xform * p_instance->transform.affine_inverse();
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue