Fix AudioStreamPlayer get_playback_position() for web build

This commit is contained in:
Yahkub-R 2024-08-06 09:46:37 -04:00
parent 446e7a7c22
commit bcd776e441
10 changed files with 183 additions and 3 deletions

View file

@ -51,11 +51,13 @@ def create_template_zip(env, js, wasm, worker, side):
js,
wasm,
"#platform/web/js/libs/audio.worklet.js",
"#platform/web/js/libs/audio.position.worklet.js",
]
out_files = [
zip_dir.File(binary_name + ".js"),
zip_dir.File(binary_name + ".wasm"),
zip_dir.File(binary_name + ".audio.worklet.js"),
zip_dir.File(binary_name + ".audio.position.worklet.js"),
]
if env["threads"]:
in_files.append(worker)
@ -74,6 +76,7 @@ def create_template_zip(env, js, wasm, worker, side):
"offline.html",
"godot.editor.js",
"godot.editor.audio.worklet.js",
"godot.editor.audio.position.worklet.js",
"logo.svg",
"favicon.png",
]