mirror of
https://github.com/godotengine/godot.git
synced 2025-10-19 16:03:29 +00:00
Turn Rect2's 'intersects_touch()' into an extra argument of 'intersects()'
(cherry picked from commit 8c8c48a7ad
)
This commit is contained in:
parent
2e152b945f
commit
bd2a2a7e40
4 changed files with 27 additions and 26 deletions
|
@ -168,7 +168,7 @@ void VisualServerCanvas::_render_canvas_item(Item *p_canvas_item, const Transfor
|
|||
VisualServerRaster::redraw_request();
|
||||
}
|
||||
|
||||
if ((!ci->commands.empty() && p_clip_rect.intersects_touch(global_rect)) || ci->vp_render || ci->copy_back_buffer) {
|
||||
if ((!ci->commands.empty() && p_clip_rect.intersects(global_rect, true)) || ci->vp_render || ci->copy_back_buffer) {
|
||||
//something to draw?
|
||||
ci->final_transform = xform;
|
||||
ci->final_modulate = Color(modulate.r * ci->self_modulate.r, modulate.g * ci->self_modulate.g, modulate.b * ci->self_modulate.b, modulate.a * ci->self_modulate.a);
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue