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Add a dependency search mode for GDScript parser
- This mode avoids loading any other resource. - Search for class_name now uses this mode, to avoid loading in the scan thread. - Implement get_dependencies() for GDScript loader, now exporting dependencies only should include the preloaded resources.
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4f0590338f
commit
bda60bfa29
4 changed files with 140 additions and 79 deletions
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@ -1840,68 +1840,86 @@ String GDScriptLanguage::get_global_class_name(const String &p_path, String *r_b
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return String();
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}
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int len = f->get_len();
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sourcef.resize(len + 1);
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PoolVector<uint8_t>::Write w = sourcef.write();
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int r = f->get_buffer(w.ptr(), len);
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f->close();
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memdelete(f);
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ERR_FAIL_COND_V(r != len, String());
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w[len] = 0;
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String s;
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if (s.parse_utf8((const char *)w.ptr())) {
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return String();
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}
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String source = f->get_as_utf8_string();
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GDScriptParser parser;
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parser.parse(s, p_path.get_base_dir(), true, p_path);
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parser.parse(source, p_path.get_base_dir(), true, p_path, false, NULL, true);
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if (parser.get_parse_tree() && parser.get_parse_tree()->type == GDScriptParser::Node::TYPE_CLASS) {
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const GDScriptParser::ClassNode *c = static_cast<const GDScriptParser::ClassNode *>(parser.get_parse_tree());
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if (r_base_type) {
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GDScriptParser::DataType base_type;
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if (c->base_type.has_type) {
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base_type = c->base_type;
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while (base_type.has_type && base_type.kind != GDScriptParser::DataType::NATIVE) {
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switch (base_type.kind) {
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case GDScriptParser::DataType::CLASS: {
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base_type = base_type.class_type->base_type;
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} break;
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case GDScriptParser::DataType::GDSCRIPT: {
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Ref<GDScript> gds = base_type.script_type;
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if (gds.is_valid()) {
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base_type.kind = GDScriptParser::DataType::NATIVE;
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base_type.native_type = gds->get_instance_base_type();
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} else {
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base_type = GDScriptParser::DataType();
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}
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} break;
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default: {
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base_type = GDScriptParser::DataType();
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} break;
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}
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}
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}
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if (base_type.has_type) {
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*r_base_type = base_type.native_type;
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} else {
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// Fallback
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if (c->extends_used && c->extends_class.size() == 1) {
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*r_base_type = c->extends_class[0];
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} else if (!c->extends_used) {
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*r_base_type = "Reference";
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}
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}
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}
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if (r_icon_path) {
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if (c->icon_path.empty() || c->icon_path.is_abs_path())
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*r_icon_path = c->icon_path;
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else if (c->icon_path.is_rel_path())
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*r_icon_path = p_path.get_base_dir().plus_file(c->icon_path).simplify_path();
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}
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if (r_base_type) {
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const GDScriptParser::ClassNode *subclass = c;
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String path = p_path;
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GDScriptParser subparser;
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while (subclass) {
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if (subclass->extends_used) {
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if (subclass->extends_file) {
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if (subclass->extends_class.size() == 0) {
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get_global_class_name(subclass->extends_file, r_base_type);
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subclass = NULL;
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break;
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} else {
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Vector<StringName> extend_classes = subclass->extends_class;
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FileAccess *subfile = FileAccess::open(subclass->extends_file, FileAccess::READ);
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if (!subfile) {
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break;
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}
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String subsource = subfile->get_as_utf8_string();
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if (subsource.empty()) {
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break;
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}
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String subpath = subclass->extends_file;
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if (subpath.is_rel_path()) {
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subpath = path.get_base_dir().plus_file(subpath).simplify_path();
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}
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if (OK != subparser.parse(subsource, subpath.get_base_dir(), true, subpath, false, NULL, true)) {
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break;
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}
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path = subpath;
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if (!subparser.get_parse_tree() || subparser.get_parse_tree()->type != GDScriptParser::Node::TYPE_CLASS) {
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break;
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}
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subclass = static_cast<const GDScriptParser::ClassNode *>(subparser.get_parse_tree());
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while (extend_classes.size() > 0) {
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bool found = false;
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for (int i = 0; i < subclass->subclasses.size(); i++) {
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const GDScriptParser::ClassNode *inner_class = subclass->subclasses[i];
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if (inner_class->name == extend_classes[0]) {
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extend_classes.remove(0);
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found = true;
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subclass = inner_class;
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break;
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}
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}
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if (!found) {
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subclass = NULL;
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break;
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}
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}
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}
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} else if (subclass->extends_class.size() == 1) {
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*r_base_type = subclass->extends_class[0];
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subclass = NULL;
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} else {
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break;
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}
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} else {
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*r_base_type = "Reference";
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subclass = NULL;
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}
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}
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}
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return c->name;
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}
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@ -2183,6 +2201,26 @@ String ResourceFormatLoaderGDScript::get_resource_type(const String &p_path) con
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return "";
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}
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void ResourceFormatLoaderGDScript::get_dependencies(const String &p_path, List<String> *p_dependencies, bool p_add_types) {
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FileAccess *file = FileAccess::open(p_path, FileAccess::READ);
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ERR_FAIL_COND(!file);
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String source = file->get_as_utf8_string();
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if (source.empty()) {
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return;
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}
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GDScriptParser parser;
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if (OK != parser.parse(source, p_path.get_base_dir(), true, p_path, false, NULL, true)) {
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return;
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}
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for (const List<String>::Element *E = parser.get_dependencies().front(); E; E = E->next()) {
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p_dependencies->push_back(E->get());
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}
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}
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Error ResourceFormatSaverGDScript::save(const String &p_path, const RES &p_resource, uint32_t p_flags) {
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Ref<GDScript> sqscr = p_resource;
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