Add a dependency search mode for GDScript parser

- This mode avoids loading any other resource.
- Search for class_name now uses this mode, to avoid loading in the scan
thread.
- Implement get_dependencies() for GDScript loader, now exporting
dependencies only should include the preloaded resources.
This commit is contained in:
George Marques 2019-03-03 16:36:42 -03:00
parent 4f0590338f
commit bda60bfa29
No known key found for this signature in database
GPG key ID: 046BD46A3201E43D
4 changed files with 140 additions and 79 deletions

View file

@ -1840,68 +1840,86 @@ String GDScriptLanguage::get_global_class_name(const String &p_path, String *r_b
return String();
}
int len = f->get_len();
sourcef.resize(len + 1);
PoolVector<uint8_t>::Write w = sourcef.write();
int r = f->get_buffer(w.ptr(), len);
f->close();
memdelete(f);
ERR_FAIL_COND_V(r != len, String());
w[len] = 0;
String s;
if (s.parse_utf8((const char *)w.ptr())) {
return String();
}
String source = f->get_as_utf8_string();
GDScriptParser parser;
parser.parse(s, p_path.get_base_dir(), true, p_path);
parser.parse(source, p_path.get_base_dir(), true, p_path, false, NULL, true);
if (parser.get_parse_tree() && parser.get_parse_tree()->type == GDScriptParser::Node::TYPE_CLASS) {
const GDScriptParser::ClassNode *c = static_cast<const GDScriptParser::ClassNode *>(parser.get_parse_tree());
if (r_base_type) {
GDScriptParser::DataType base_type;
if (c->base_type.has_type) {
base_type = c->base_type;
while (base_type.has_type && base_type.kind != GDScriptParser::DataType::NATIVE) {
switch (base_type.kind) {
case GDScriptParser::DataType::CLASS: {
base_type = base_type.class_type->base_type;
} break;
case GDScriptParser::DataType::GDSCRIPT: {
Ref<GDScript> gds = base_type.script_type;
if (gds.is_valid()) {
base_type.kind = GDScriptParser::DataType::NATIVE;
base_type.native_type = gds->get_instance_base_type();
} else {
base_type = GDScriptParser::DataType();
}
} break;
default: {
base_type = GDScriptParser::DataType();
} break;
}
}
}
if (base_type.has_type) {
*r_base_type = base_type.native_type;
} else {
// Fallback
if (c->extends_used && c->extends_class.size() == 1) {
*r_base_type = c->extends_class[0];
} else if (!c->extends_used) {
*r_base_type = "Reference";
}
}
}
if (r_icon_path) {
if (c->icon_path.empty() || c->icon_path.is_abs_path())
*r_icon_path = c->icon_path;
else if (c->icon_path.is_rel_path())
*r_icon_path = p_path.get_base_dir().plus_file(c->icon_path).simplify_path();
}
if (r_base_type) {
const GDScriptParser::ClassNode *subclass = c;
String path = p_path;
GDScriptParser subparser;
while (subclass) {
if (subclass->extends_used) {
if (subclass->extends_file) {
if (subclass->extends_class.size() == 0) {
get_global_class_name(subclass->extends_file, r_base_type);
subclass = NULL;
break;
} else {
Vector<StringName> extend_classes = subclass->extends_class;
FileAccess *subfile = FileAccess::open(subclass->extends_file, FileAccess::READ);
if (!subfile) {
break;
}
String subsource = subfile->get_as_utf8_string();
if (subsource.empty()) {
break;
}
String subpath = subclass->extends_file;
if (subpath.is_rel_path()) {
subpath = path.get_base_dir().plus_file(subpath).simplify_path();
}
if (OK != subparser.parse(subsource, subpath.get_base_dir(), true, subpath, false, NULL, true)) {
break;
}
path = subpath;
if (!subparser.get_parse_tree() || subparser.get_parse_tree()->type != GDScriptParser::Node::TYPE_CLASS) {
break;
}
subclass = static_cast<const GDScriptParser::ClassNode *>(subparser.get_parse_tree());
while (extend_classes.size() > 0) {
bool found = false;
for (int i = 0; i < subclass->subclasses.size(); i++) {
const GDScriptParser::ClassNode *inner_class = subclass->subclasses[i];
if (inner_class->name == extend_classes[0]) {
extend_classes.remove(0);
found = true;
subclass = inner_class;
break;
}
}
if (!found) {
subclass = NULL;
break;
}
}
}
} else if (subclass->extends_class.size() == 1) {
*r_base_type = subclass->extends_class[0];
subclass = NULL;
} else {
break;
}
} else {
*r_base_type = "Reference";
subclass = NULL;
}
}
}
return c->name;
}
@ -2183,6 +2201,26 @@ String ResourceFormatLoaderGDScript::get_resource_type(const String &p_path) con
return "";
}
void ResourceFormatLoaderGDScript::get_dependencies(const String &p_path, List<String> *p_dependencies, bool p_add_types) {
FileAccess *file = FileAccess::open(p_path, FileAccess::READ);
ERR_FAIL_COND(!file);
String source = file->get_as_utf8_string();
if (source.empty()) {
return;
}
GDScriptParser parser;
if (OK != parser.parse(source, p_path.get_base_dir(), true, p_path, false, NULL, true)) {
return;
}
for (const List<String>::Element *E = parser.get_dependencies().front(); E; E = E->next()) {
p_dependencies->push_back(E->get());
}
}
Error ResourceFormatSaverGDScript::save(const String &p_path, const RES &p_resource, uint32_t p_flags) {
Ref<GDScript> sqscr = p_resource;