Revert backport of 2D transform and camera snapping options

More work is needed to make sure that those options actually solve users' issues, so we prefer to remove the options for 3.2.4 and revisit for a future release.
This commit is contained in:
lawnjelly 2021-03-04 13:33:41 +00:00
parent 1134fade46
commit bf1de6bbfa
9 changed files with 4 additions and 37 deletions

View file

@ -228,7 +228,6 @@ Engine::Engine() {
_target_fps = 0;
_time_scale = 1.0;
_gpu_pixel_snap = false;
_snap_2d_transforms = false;
_physics_frames = 0;
_idle_frames = 0;
_in_physics = false;