[GDScript] Clean up some unused code

This commit is contained in:
A Thousand Ships 2024-02-27 11:25:33 +01:00
parent 658e97c93a
commit c070c12ddd
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GPG key ID: 2033189A662F8BD7
2 changed files with 3 additions and 9 deletions

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@ -250,7 +250,7 @@ static bool _can_use_validate_call(const MethodBind *p_method, const Vector<GDSc
return true;
}
GDScriptCodeGenerator::Address GDScriptCompiler::_parse_expression(CodeGen &codegen, Error &r_error, const GDScriptParser::ExpressionNode *p_expression, bool p_root, bool p_initializer, const GDScriptCodeGenerator::Address &p_index_addr) {
GDScriptCodeGenerator::Address GDScriptCompiler::_parse_expression(CodeGen &codegen, Error &r_error, const GDScriptParser::ExpressionNode *p_expression, bool p_root, bool p_initializer) {
if (p_expression->is_constant && !(p_expression->get_datatype().is_meta_type && p_expression->get_datatype().kind == GDScriptParser::DataType::CLASS)) {
return codegen.add_constant(p_expression->reduced_value);
}
@ -781,9 +781,7 @@ GDScriptCodeGenerator::Address GDScriptCompiler::_parse_expression(CodeGen &code
bool named = subscript->is_attribute;
StringName name;
GDScriptCodeGenerator::Address index;
if (p_index_addr.mode != GDScriptCodeGenerator::Address::NIL) {
index = p_index_addr;
} else if (subscript->is_attribute) {
if (subscript->is_attribute) {
if (subscript->base->type == GDScriptParser::Node::SELF && codegen.script) {
GDScriptParser::IdentifierNode *identifier = subscript->attribute;
HashMap<StringName, GDScript::MemberInfo>::Iterator MI = codegen.script->member_indices.find(identifier->name);