Make EditorFileDialog inherit FileDialog

This commit is contained in:
kobewi 2025-12-02 12:30:51 +01:00
parent f5918a9d35
commit c1cc178a82
23 changed files with 253 additions and 3285 deletions

View file

@ -31,6 +31,7 @@
#include "shader_create_dialog.h"
#include "core/config/project_settings.h"
#include "core/io/dir_access.h"
#include "editor/editor_node.h"
#include "editor/gui/editor_file_dialog.h"
#include "editor/gui/editor_validation_panel.h"
@ -261,7 +262,7 @@ void ShaderCreateDialog::_browse_path() {
file_browse->set_title(TTR("Open Shader / Choose Location"));
file_browse->set_ok_button_text(TTR("Open"));
file_browse->set_disable_overwrite_warning(true);
file_browse->set_customization_flag_enabled(FileDialog::CUSTOMIZATION_OVERWRITE_WARNING, false);
file_browse->clear_filters();
List<String> extensions = type_data.get(type_menu->get_selected()).extensions;