Fix undo action names for node replacement

This commit is contained in:
kobewi 2024-03-03 19:09:25 +01:00
parent f2045ba822
commit c1cce6bb69
5 changed files with 6 additions and 6 deletions

View file

@ -86,7 +86,7 @@ void CPUParticles2DEditorPlugin::_menu_callback(int p_idx) {
gpu_particles->set_process_mode(particles->get_process_mode());
EditorUndoRedoManager *ur = EditorUndoRedoManager::get_singleton();
ur->create_action(TTR("Convert to GPUParticles3D"));
ur->create_action(TTR("Convert to GPUParticles3D"), UndoRedo::MERGE_DISABLE, particles);
SceneTreeDock::get_singleton()->replace_node(particles, gpu_particles);
ur->commit_action(false);
} break;