Fix undo action names for node replacement

This commit is contained in:
kobewi 2024-03-03 19:09:25 +01:00
parent f2045ba822
commit c1cce6bb69
5 changed files with 6 additions and 6 deletions

View file

@ -72,7 +72,7 @@ void CPUParticles3DEditor::_menu_option(int p_option) {
gpu_particles->set_process_mode(node->get_process_mode());
EditorUndoRedoManager *ur = EditorUndoRedoManager::get_singleton();
ur->create_action(TTR("Convert to GPUParticles3D"));
ur->create_action(TTR("Convert to GPUParticles3D"), UndoRedo::MERGE_DISABLE, node);
SceneTreeDock::get_singleton()->replace_node(node, gpu_particles);
ur->commit_action(false);