mirror of
https://github.com/godotengine/godot.git
synced 2025-10-20 00:13:30 +00:00
Fix undo action names for node replacement
This commit is contained in:
parent
f2045ba822
commit
c1cce6bb69
5 changed files with 6 additions and 6 deletions
|
@ -279,7 +279,7 @@ void GPUParticles3DEditor::_menu_option(int p_option) {
|
|||
cpu_particles->set_process_mode(node->get_process_mode());
|
||||
|
||||
EditorUndoRedoManager *ur = EditorUndoRedoManager::get_singleton();
|
||||
ur->create_action(TTR("Convert to CPUParticles3D"));
|
||||
ur->create_action(TTR("Convert to CPUParticles3D"), UndoRedo::MERGE_DISABLE, node);
|
||||
SceneTreeDock::get_singleton()->replace_node(node, cpu_particles);
|
||||
ur->commit_action(false);
|
||||
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue