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Add hover styles to buttons in Script/Shader editor
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parent
0c51ede243
commit
c21a03361a
9 changed files with 49 additions and 22 deletions
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@ -905,6 +905,8 @@ ShaderEditorPlugin::ShaderEditorPlugin() {
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menu_hb = memnew(HBoxContainer);
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main_container->add_child(menu_hb);
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file_menu = memnew(MenuButton);
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file_menu->set_flat(false);
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file_menu->set_theme_type_variation("FlatMenuButton");
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file_menu->set_text(TTR("File"));
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file_menu->set_switch_on_hover(true);
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file_menu->set_shortcut_context(files_split);
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@ -921,7 +923,6 @@ ShaderEditorPlugin::ShaderEditorPlugin() {
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menu_spacer = menu_hb->add_spacer();
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make_floating = memnew(ScreenSelect);
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make_floating->set_flat(true);
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make_floating->connect("request_open_in_screen", callable_mp(window_wrapper, &WindowWrapper::enable_window_on_screen).bind(true));
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if (!make_floating->is_disabled()) {
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// Override default ScreenSelect tooltip if multi-window support is available.
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@ -1207,6 +1207,8 @@ TextShaderEditor::TextShaderEditor() {
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hbc = memnew(HBoxContainer);
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edit_menu = memnew(MenuButton);
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edit_menu->set_flat(false);
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edit_menu->set_theme_type_variation("FlatMenuButton");
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edit_menu->set_shortcut_context(this);
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edit_menu->set_text(TTR("Edit"));
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edit_menu->set_switch_on_hover(true);
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@ -1235,6 +1237,8 @@ TextShaderEditor::TextShaderEditor() {
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edit_menu->get_popup()->connect(SceneStringName(id_pressed), callable_mp(this, &TextShaderEditor::_menu_option));
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search_menu = memnew(MenuButton);
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search_menu->set_flat(false);
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search_menu->set_theme_type_variation("FlatMenuButton");
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search_menu->set_shortcut_context(this);
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search_menu->set_text(TTR("Search"));
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search_menu->set_switch_on_hover(true);
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@ -1246,6 +1250,8 @@ TextShaderEditor::TextShaderEditor() {
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search_menu->get_popup()->connect(SceneStringName(id_pressed), callable_mp(this, &TextShaderEditor::_menu_option));
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MenuButton *goto_menu = memnew(MenuButton);
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goto_menu->set_flat(false);
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goto_menu->set_theme_type_variation("FlatMenuButton");
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goto_menu->set_shortcut_context(this);
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goto_menu->set_text(TTR("Go To"));
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goto_menu->set_switch_on_hover(true);
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@ -1267,7 +1273,7 @@ TextShaderEditor::TextShaderEditor() {
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hbc->add_spacer();
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site_search = memnew(Button);
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site_search->set_flat(true);
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site_search->set_theme_type_variation(SceneStringName(FlatButton));
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site_search->connect(SceneStringName(pressed), callable_mp(this, &TextShaderEditor::_menu_option).bind(HELP_DOCS));
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site_search->set_text(TTR("Online Docs"));
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site_search->set_tooltip_text(TTR("Open Godot online documentation."));
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@ -6672,7 +6672,7 @@ VisualShaderEditor::VisualShaderEditor() {
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toolbar->move_child(edit_type_fog, 0);
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add_node = memnew(Button);
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add_node->set_flat(true);
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add_node->set_theme_type_variation(SceneStringName(FlatButton));
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add_node->set_text(TTR("Add Node..."));
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toolbar->add_child(add_node);
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toolbar->move_child(add_node, 0);
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@ -6682,6 +6682,8 @@ VisualShaderEditor::VisualShaderEditor() {
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graph->connect("frame_rect_changed", callable_mp(this, &VisualShaderEditor::_frame_rect_changed));
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varying_button = memnew(MenuButton);
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varying_button->set_flat(false);
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varying_button->set_theme_type_variation("FlatMenuButton");
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varying_button->set_text(TTR("Manage Varyings"));
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varying_button->set_switch_on_hover(true);
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toolbar->add_child(varying_button);
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@ -6711,7 +6713,7 @@ VisualShaderEditor::VisualShaderEditor() {
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toolbar->add_child(spacer);
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site_search = memnew(Button);
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site_search->set_flat(true);
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site_search->set_theme_type_variation(SceneStringName(FlatButton));
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site_search->connect(SceneStringName(pressed), callable_mp(this, &VisualShaderEditor::_help_open));
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site_search->set_text(TTR("Online Docs"));
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site_search->set_tooltip_text(TTR("Open Godot online documentation."));
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@ -6727,7 +6729,7 @@ VisualShaderEditor::VisualShaderEditor() {
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toolbar->move_child(separator, 0);
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toggle_files_button = memnew(Button);
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toggle_files_button->set_flat(true);
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toggle_files_button->set_theme_type_variation(SceneStringName(FlatButton));
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toggle_files_button->connect(SceneStringName(pressed), callable_mp(this, &VisualShaderEditor::_toggle_files_pressed));
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toolbar->add_child(toggle_files_button);
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toolbar->move_child(toggle_files_button, 0);
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