Remove unintentional PROPERTY_USAGE_INTERNAL

The flag only matters for property definition,
but was also used in _validate_property a lot.
This commit is contained in:
RedMser 2022-08-18 16:25:00 +02:00
parent 83f2723893
commit c25b8f2876
9 changed files with 30 additions and 30 deletions

View file

@ -590,7 +590,7 @@ void CSGShape3D::_validate_property(PropertyInfo &property) const {
//hide collision if not root
property.usage = PROPERTY_USAGE_NO_EDITOR;
} else if (is_collision_prefixed && !bool(get("use_collision"))) {
property.usage = PROPERTY_USAGE_NO_EDITOR | PROPERTY_USAGE_INTERNAL;
property.usage = PROPERTY_USAGE_NO_EDITOR;
}
GeometryInstance3D::_validate_property(property);
}