mirror of
https://github.com/godotengine/godot.git
synced 2025-12-08 06:09:55 +00:00
GDScript Fix type mismatch in optimized single arg range
This commit is contained in:
parent
e6751549cf
commit
c268e3a235
5 changed files with 140 additions and 1 deletions
|
|
@ -1377,7 +1377,7 @@ void GDScriptAnalyzer::resolve_for(GDScriptParser::ForNode *p_for) {
|
|||
if (all_is_constant) {
|
||||
switch (args.size()) {
|
||||
case 1:
|
||||
reduced = args[0];
|
||||
reduced = (int32_t)args[0];
|
||||
break;
|
||||
case 2:
|
||||
reduced = Vector2i(args[0], args[1]);
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue