mirror of
https://github.com/godotengine/godot.git
synced 2025-12-08 06:09:55 +00:00
Style: Partially apply clang-tidy's cppcoreguidelines-pro-type-member-init
Didn't commit all the changes where it wants to initialize a struct
with `{}`. Should be reviewed in a separate PR.
Option `IgnoreArrays` enabled for now to be conservative, can be
disabled to see if it proposes more useful changes.
Also fixed manually a handful of other missing initializations / moved
some from constructors.
This commit is contained in:
parent
dd06cb90c5
commit
c273ddc3ee
156 changed files with 749 additions and 951 deletions
|
|
@ -46,8 +46,8 @@ class DirAccessUnix : public DirAccess {
|
|||
static Ref<DirAccess> create_fs();
|
||||
|
||||
String current_dir;
|
||||
bool _cisdir;
|
||||
bool _cishidden;
|
||||
bool _cisdir = false;
|
||||
bool _cishidden = false;
|
||||
|
||||
protected:
|
||||
virtual String fix_unicode_name(const char *p_name) const { return String::utf8(p_name); }
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue