mirror of
https://github.com/godotengine/godot.git
synced 2025-10-19 16:03:29 +00:00
Style: Partially apply clang-tidy's cppcoreguidelines-pro-type-member-init
Didn't commit all the changes where it wants to initialize a struct with `{}`. Should be reviewed in a separate PR. Option `IgnoreArrays` enabled for now to be conservative, can be disabled to see if it proposes more useful changes. Also fixed manually a handful of other missing initializations / moved some from constructors.
This commit is contained in:
parent
dd06cb90c5
commit
c273ddc3ee
156 changed files with 749 additions and 951 deletions
|
@ -111,7 +111,7 @@ private:
|
|||
StringName signal;
|
||||
LineEdit *dst_method = nullptr;
|
||||
ConnectDialogBinds *cdbinds = nullptr;
|
||||
bool edit_mode;
|
||||
bool edit_mode = false;
|
||||
NodePath dst_path;
|
||||
VBoxContainer *vbc_right = nullptr;
|
||||
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue