Style: Partially apply clang-tidy's cppcoreguidelines-pro-type-member-init

Didn't commit all the changes where it wants to initialize a struct
with `{}`. Should be reviewed in a separate PR.

Option `IgnoreArrays` enabled for now to be conservative, can be
disabled to see if it proposes more useful changes.

Also fixed manually a handful of other missing initializations / moved
some from constructors.
This commit is contained in:
Rémi Verschelde 2022-05-02 16:28:25 +02:00
parent dd06cb90c5
commit c273ddc3ee
156 changed files with 749 additions and 951 deletions

View file

@ -40,41 +40,42 @@ class EditorSpinSlider : public Range {
String label;
String suffix;
int updown_offset;
int updown_offset = -1;
bool hover_updown = false;
bool mouse_hover = false;
TextureRect *grabber = nullptr;
int grabber_range;
int grabber_range = 1;
bool mouse_over_spin = false;
bool mouse_over_grabber = false;
bool mousewheel_over_grabber = false;
bool grabbing_grabber = false;
int grabbing_from;
float grabbing_ratio;
int grabbing_from = 0;
float grabbing_ratio = 0.0f;
bool grabbing_spinner_attempt = false;
bool grabbing_spinner = false;
bool read_only = false;
float grabbing_spinner_dist_cache;
float grabbing_spinner_dist_cache = 0.0f;
Vector2 grabbing_spinner_mouse_pos;
double pre_grab_value;
double pre_grab_value = 0.0;
Popup *value_input_popup = nullptr;
LineEdit *value_input = nullptr;
bool value_input_just_closed = false;
bool value_input_dirty = false;
bool hide_slider = false;
bool flat = false;
void _grabber_gui_input(const Ref<InputEvent> &p_event);
void _value_input_closed();
void _value_input_submitted(const String &);
void _value_focus_exited();
void _value_input_gui_input(const Ref<InputEvent> &p_event);
bool hide_slider = false;
bool flat = false;
void _evaluate_input_text();