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Style: Partially apply clang-tidy's cppcoreguidelines-pro-type-member-init
Didn't commit all the changes where it wants to initialize a struct
with `{}`. Should be reviewed in a separate PR.
Option `IgnoreArrays` enabled for now to be conservative, can be
disabled to see if it proposes more useful changes.
Also fixed manually a handful of other missing initializations / moved
some from constructors.
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parent
dd06cb90c5
commit
c273ddc3ee
156 changed files with 749 additions and 951 deletions
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@ -5864,7 +5864,7 @@ public:
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class VisualShaderNodePluginDefaultEditor : public VBoxContainer {
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GDCLASS(VisualShaderNodePluginDefaultEditor, VBoxContainer);
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Ref<Resource> parent_resource;
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int node_id;
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int node_id = 0;
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VisualShader::Type shader_type;
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public:
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@ -5927,7 +5927,7 @@ public:
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InspectorDock::get_inspector_singleton()->edit(p_resource.ptr());
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}
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bool updating;
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bool updating = false;
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Ref<VisualShaderNode> node;
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Vector<EditorProperty *> properties;
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Vector<Label *> prop_names;
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