Style: Partially apply clang-tidy's cppcoreguidelines-pro-type-member-init

Didn't commit all the changes where it wants to initialize a struct
with `{}`. Should be reviewed in a separate PR.

Option `IgnoreArrays` enabled for now to be conservative, can be
disabled to see if it proposes more useful changes.

Also fixed manually a handful of other missing initializations / moved
some from constructors.
This commit is contained in:
Rémi Verschelde 2022-05-02 16:28:25 +02:00
parent dd06cb90c5
commit c273ddc3ee
156 changed files with 749 additions and 951 deletions

View file

@ -5864,7 +5864,7 @@ public:
class VisualShaderNodePluginDefaultEditor : public VBoxContainer {
GDCLASS(VisualShaderNodePluginDefaultEditor, VBoxContainer);
Ref<Resource> parent_resource;
int node_id;
int node_id = 0;
VisualShader::Type shader_type;
public:
@ -5927,7 +5927,7 @@ public:
InspectorDock::get_inspector_singleton()->edit(p_resource.ptr());
}
bool updating;
bool updating = false;
Ref<VisualShaderNode> node;
Vector<EditorProperty *> properties;
Vector<Label *> prop_names;