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Style: Partially apply clang-tidy's cppcoreguidelines-pro-type-member-init
Didn't commit all the changes where it wants to initialize a struct
with `{}`. Should be reviewed in a separate PR.
Option `IgnoreArrays` enabled for now to be conservative, can be
disabled to see if it proposes more useful changes.
Also fixed manually a handful of other missing initializations / moved
some from constructors.
This commit is contained in:
parent
dd06cb90c5
commit
c273ddc3ee
156 changed files with 749 additions and 951 deletions
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@ -119,9 +119,9 @@ void VisualScriptReturn::_bind_methods() {
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class VisualScriptNodeInstanceReturn : public VisualScriptNodeInstance {
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public:
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VisualScriptReturn *node;
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VisualScriptInstance *instance;
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bool with_value;
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VisualScriptReturn *node = nullptr;
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VisualScriptInstance *instance = nullptr;
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bool with_value = false;
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virtual int get_working_memory_size() const override { return 1; }
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//virtual bool is_output_port_unsequenced(int p_idx) const { return false; }
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@ -213,8 +213,8 @@ void VisualScriptCondition::_bind_methods() {
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class VisualScriptNodeInstanceCondition : public VisualScriptNodeInstance {
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public:
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VisualScriptCondition *node;
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VisualScriptInstance *instance;
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VisualScriptCondition *node = nullptr;
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VisualScriptInstance *instance = nullptr;
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//virtual int get_working_memory_size() const override { return 1; }
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//virtual bool is_output_port_unsequenced(int p_idx) const { return false; }
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@ -293,8 +293,8 @@ void VisualScriptWhile::_bind_methods() {
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class VisualScriptNodeInstanceWhile : public VisualScriptNodeInstance {
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public:
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VisualScriptWhile *node;
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VisualScriptInstance *instance;
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VisualScriptWhile *node = nullptr;
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VisualScriptInstance *instance = nullptr;
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//virtual int get_working_memory_size() const override { return 1; }
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//virtual bool is_output_port_unsequenced(int p_idx) const { return false; }
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@ -376,8 +376,8 @@ void VisualScriptIterator::_bind_methods() {
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class VisualScriptNodeInstanceIterator : public VisualScriptNodeInstance {
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public:
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VisualScriptIterator *node;
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VisualScriptInstance *instance;
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VisualScriptIterator *node = nullptr;
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VisualScriptInstance *instance = nullptr;
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virtual int get_working_memory_size() const override { return 2; }
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//virtual bool is_output_port_unsequenced(int p_idx) const { return false; }
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@ -508,9 +508,9 @@ void VisualScriptSequence::_bind_methods() {
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class VisualScriptNodeInstanceSequence : public VisualScriptNodeInstance {
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public:
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VisualScriptSequence *node;
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VisualScriptInstance *instance;
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int steps;
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VisualScriptSequence *node = nullptr;
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VisualScriptInstance *instance = nullptr;
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int steps = 0;
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virtual int get_working_memory_size() const override { return 1; }
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//virtual bool is_output_port_unsequenced(int p_idx) const { return false; }
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@ -596,8 +596,8 @@ String VisualScriptSwitch::get_text() const {
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class VisualScriptNodeInstanceSwitch : public VisualScriptNodeInstance {
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public:
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VisualScriptInstance *instance;
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int case_count;
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VisualScriptInstance *instance = nullptr;
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int case_count = 0;
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//virtual int get_working_memory_size() const override { return 0; }
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//virtual bool is_output_port_unsequenced(int p_idx) const { return false; }
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@ -774,7 +774,7 @@ VisualScriptTypeCast::TypeGuess VisualScriptTypeCast::guess_output_type(TypeGues
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class VisualScriptNodeInstanceTypeCast : public VisualScriptNodeInstance {
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public:
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VisualScriptInstance *instance;
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VisualScriptInstance *instance = nullptr;
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StringName base_type;
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String script;
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