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Style: Partially apply clang-tidy's cppcoreguidelines-pro-type-member-init
Didn't commit all the changes where it wants to initialize a struct with `{}`. Should be reviewed in a separate PR. Option `IgnoreArrays` enabled for now to be conservative, can be disabled to see if it proposes more useful changes. Also fixed manually a handful of other missing initializations / moved some from constructors.
This commit is contained in:
parent
dd06cb90c5
commit
c273ddc3ee
156 changed files with 749 additions and 951 deletions
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@ -271,8 +271,8 @@ Multiplayer::RPCMode VisualScriptFunction::get_rpc_mode() const {
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class VisualScriptNodeInstanceFunction : public VisualScriptNodeInstance {
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public:
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VisualScriptFunction *node;
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VisualScriptInstance *instance;
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VisualScriptFunction *node = nullptr;
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VisualScriptInstance *instance = nullptr;
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//virtual int get_working_memory_size() const override { return 0; }
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@ -1097,7 +1097,7 @@ void VisualScriptOperator::_bind_methods() {
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class VisualScriptNodeInstanceOperator : public VisualScriptNodeInstance {
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public:
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bool unary;
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bool unary = false;
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Variant::Operator op;
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//virtual int get_working_memory_size() const override { return 0; }
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@ -1328,8 +1328,8 @@ void VisualScriptVariableGet::_bind_methods() {
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class VisualScriptNodeInstanceVariableGet : public VisualScriptNodeInstance {
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public:
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VisualScriptVariableGet *node;
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VisualScriptInstance *instance;
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VisualScriptVariableGet *node = nullptr;
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VisualScriptInstance *instance = nullptr;
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StringName variable;
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virtual int step(const Variant **p_inputs, Variant **p_outputs, StartMode p_start_mode, Variant *p_working_mem, Callable::CallError &r_error, String &r_error_str) override {
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@ -1438,8 +1438,8 @@ void VisualScriptVariableSet::_bind_methods() {
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class VisualScriptNodeInstanceVariableSet : public VisualScriptNodeInstance {
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public:
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VisualScriptVariableSet *node;
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VisualScriptInstance *instance;
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VisualScriptVariableSet *node = nullptr;
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VisualScriptInstance *instance = nullptr;
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StringName variable;
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//virtual int get_working_memory_size() const override { return 0; }
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@ -1851,8 +1851,7 @@ int VisualScriptGlobalConstant::get_global_constant() {
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class VisualScriptNodeInstanceGlobalConstant : public VisualScriptNodeInstance {
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public:
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int index;
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//virtual int get_working_memory_size() const override { return 0; }
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int index = 0;
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virtual int step(const Variant **p_inputs, Variant **p_outputs, StartMode p_start_mode, Variant *p_working_mem, Callable::CallError &r_error, String &r_error_str) override {
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*p_outputs[0] = CoreConstants::get_global_constant_value(index);
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@ -1963,9 +1962,8 @@ StringName VisualScriptClassConstant::get_base_type() {
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class VisualScriptNodeInstanceClassConstant : public VisualScriptNodeInstance {
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public:
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int value;
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bool valid;
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//virtual int get_working_memory_size() const override { return 0; }
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int value = 0;
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bool valid = false;
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virtual int step(const Variant **p_inputs, Variant **p_outputs, StartMode p_start_mode, Variant *p_working_mem, Callable::CallError &r_error, String &r_error_str) override {
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if (!valid) {
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@ -2098,8 +2096,7 @@ Variant::Type VisualScriptBasicTypeConstant::get_basic_type() const {
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class VisualScriptNodeInstanceBasicTypeConstant : public VisualScriptNodeInstance {
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public:
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Variant value;
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bool valid;
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//virtual int get_working_memory_size() const override { return 0; }
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bool valid = false;
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virtual int step(const Variant **p_inputs, Variant **p_outputs, StartMode p_start_mode, Variant *p_working_mem, Callable::CallError &r_error, String &r_error_str) override {
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if (!valid) {
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@ -2227,8 +2224,7 @@ VisualScriptMathConstant::MathConstant VisualScriptMathConstant::get_math_consta
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class VisualScriptNodeInstanceMathConstant : public VisualScriptNodeInstance {
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public:
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float value;
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//virtual int get_working_memory_size() const override { return 0; }
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float value = 0.0f;
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virtual int step(const Variant **p_inputs, Variant **p_outputs, StartMode p_start_mode, Variant *p_working_mem, Callable::CallError &r_error, String &r_error_str) override {
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*p_outputs[0] = value;
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@ -2320,7 +2316,7 @@ String VisualScriptEngineSingleton::get_singleton() {
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class VisualScriptNodeInstanceEngineSingleton : public VisualScriptNodeInstance {
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public:
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Object *singleton;
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Object *singleton = nullptr;
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//virtual int get_working_memory_size() const override { return 0; }
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@ -2429,8 +2425,8 @@ NodePath VisualScriptSceneNode::get_node_path() {
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class VisualScriptNodeInstanceSceneNode : public VisualScriptNodeInstance {
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public:
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VisualScriptSceneNode *node;
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VisualScriptInstance *instance;
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VisualScriptSceneNode *node = nullptr;
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VisualScriptInstance *instance = nullptr;
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NodePath path;
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//virtual int get_working_memory_size() const override { return 0; }
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@ -2610,8 +2606,8 @@ String VisualScriptSceneTree::get_caption() const {
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class VisualScriptNodeInstanceSceneTree : public VisualScriptNodeInstance {
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public:
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VisualScriptSceneTree *node;
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VisualScriptInstance *instance;
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VisualScriptSceneTree *node = nullptr;
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VisualScriptInstance *instance = nullptr;
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//virtual int get_working_memory_size() const override { return 0; }
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@ -2779,7 +2775,7 @@ String VisualScriptSelf::get_caption() const {
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class VisualScriptNodeInstanceSelf : public VisualScriptNodeInstance {
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public:
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VisualScriptInstance *instance;
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VisualScriptInstance *instance = nullptr;
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//virtual int get_working_memory_size() const override { return 0; }
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@ -2965,11 +2961,11 @@ String VisualScriptCustomNode::get_category() const {
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class VisualScriptNodeInstanceCustomNode : public VisualScriptNodeInstance {
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public:
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VisualScriptInstance *instance;
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VisualScriptCustomNode *node;
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int in_count;
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int out_count;
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int work_mem_size;
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VisualScriptInstance *instance = nullptr;
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VisualScriptCustomNode *node = nullptr;
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int in_count = 0;
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int out_count = 0;
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int work_mem_size = 0;
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virtual int get_working_memory_size() const override { return work_mem_size; }
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virtual int step(const Variant **p_inputs, Variant **p_outputs, StartMode p_start_mode, Variant *p_working_mem, Callable::CallError &r_error, String &r_error_str) override {
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@ -3161,10 +3157,10 @@ String VisualScriptSubCall::get_category() const {
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class VisualScriptNodeInstanceSubCall : public VisualScriptNodeInstance {
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public:
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VisualScriptInstance *instance;
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VisualScriptSubCall *subcall;
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int input_args;
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bool valid;
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VisualScriptInstance *instance = nullptr;
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VisualScriptSubCall *subcall = nullptr;
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int input_args = 0;
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bool valid = false;
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//virtual int get_working_memory_size() const override { return 0; }
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@ -3281,7 +3277,7 @@ String VisualScriptComment::get_category() const {
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class VisualScriptNodeInstanceComment : public VisualScriptNodeInstance {
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public:
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VisualScriptInstance *instance;
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VisualScriptInstance *instance = nullptr;
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//virtual int get_working_memory_size() const override { return 0; }
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@ -3380,9 +3376,9 @@ Dictionary VisualScriptConstructor::get_constructor() const {
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class VisualScriptNodeInstanceConstructor : public VisualScriptNodeInstance {
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public:
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VisualScriptInstance *instance;
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VisualScriptInstance *instance = nullptr;
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Variant::Type type;
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int argcount;
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int argcount = 0;
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//virtual int get_working_memory_size() const override { return 0; }
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@ -3497,7 +3493,7 @@ Variant::Type VisualScriptLocalVar::get_var_type() const {
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class VisualScriptNodeInstanceLocalVar : public VisualScriptNodeInstance {
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public:
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VisualScriptInstance *instance;
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VisualScriptInstance *instance = nullptr;
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StringName name;
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virtual int get_working_memory_size() const override { return 1; }
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@ -3604,7 +3600,7 @@ Variant::Type VisualScriptLocalVarSet::get_var_type() const {
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class VisualScriptNodeInstanceLocalVarSet : public VisualScriptNodeInstance {
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public:
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VisualScriptInstance *instance;
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VisualScriptInstance *instance = nullptr;
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StringName name;
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virtual int get_working_memory_size() const override { return 1; }
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@ -3728,7 +3724,7 @@ VisualScriptInputAction::Mode VisualScriptInputAction::get_action_mode() const {
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class VisualScriptNodeInstanceInputAction : public VisualScriptNodeInstance {
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public:
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VisualScriptInstance *instance;
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VisualScriptInstance *instance = nullptr;
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StringName action;
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VisualScriptInputAction::Mode mode;
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@ -3906,7 +3902,7 @@ Array VisualScriptDeconstruct::_get_elem_cache() const {
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class VisualScriptNodeInstanceDeconstruct : public VisualScriptNodeInstance {
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public:
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VisualScriptInstance *instance;
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VisualScriptInstance *instance = nullptr;
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Vector<StringName> outputs;
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//virtual int get_working_memory_size() const override { return 0; }
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