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Use the same axis colors consistently in the 2D and 3D editors
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6 changed files with 50 additions and 39 deletions
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@ -633,7 +633,6 @@ private:
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Node *custom_camera;
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Object *_get_editor_data(Object *p_what);
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Color _get_axis_color(int axis);
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Ref<Environment> viewport_environment;
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