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	Increase HTML5 THREADPOOL size.
This fixes a "random" deadlock when quitting the editor. I still haven't figure out the root cause, but having a bigger seems to greatly mitigate the issue. The new pool size (pre-allocated threads) is now 8.
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		|  | @ -135,7 +135,7 @@ def configure(env): | |||
|         env.Append(CPPDEFINES=["PTHREAD_NO_RENAME"]) | ||||
|         env.Append(CCFLAGS=["-s", "USE_PTHREADS=1"]) | ||||
|         env.Append(LINKFLAGS=["-s", "USE_PTHREADS=1"]) | ||||
|         env.Append(LINKFLAGS=["-s", "PTHREAD_POOL_SIZE=4"]) | ||||
|         env.Append(LINKFLAGS=["-s", "PTHREAD_POOL_SIZE=8"]) | ||||
|         env.Append(LINKFLAGS=["-s", "WASM_MEM_MAX=2048MB"]) | ||||
|         env.extra_suffix = ".threads" + env.extra_suffix | ||||
|     else: | ||||
|  |  | |||
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	 Fabio Alessandrelli
						Fabio Alessandrelli