mirror of
https://github.com/godotengine/godot.git
synced 2025-10-20 00:13:30 +00:00
Merge pull request #91033 from Hilderin/keep_current_bottom_panel_on_play
Add editor setting to keep bottom panel state on play and stop game
This commit is contained in:
commit
c42751cae2
6 changed files with 29 additions and 19 deletions
|
@ -1009,7 +1009,6 @@ void ScriptEditorDebugger::start(Ref<RemoteDebuggerPeer> p_peer) {
|
|||
set_process(true);
|
||||
camera_override = CameraOverride::OVERRIDE_NONE;
|
||||
|
||||
tabs->set_current_tab(0);
|
||||
_set_reason_text(TTR("Debug session started."), MESSAGE_SUCCESS);
|
||||
_update_buttons_state();
|
||||
emit_signal(SNAME("started"));
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue