-fixed old condition in TextureFrame that caused bugs in materials, closes #1742

This commit is contained in:
Juan Linietsky 2015-05-01 12:16:51 -03:00
parent bf53b7789a
commit c45ffc2ca9
2 changed files with 2 additions and 3 deletions

View file

@ -88,8 +88,8 @@ void TextureFrame::set_texture(const Ref<Texture>& p_tex) {
texture=p_tex;
update();
if (texture.is_valid())
texture->set_flags(texture->get_flags()&(~Texture::FLAG_REPEAT)); //remove repeat from texture, it looks bad in sprites
//if (texture.is_valid())
// texture->set_flags(texture->get_flags()&(~Texture::FLAG_REPEAT)); //remove repeat from texture, it looks bad in sprites
minimum_size_changed();
}