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C#: Encode GodotProjectDir as Base64 to prevent issues with special characters
(cherry picked from commit f949e94991)
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4 changed files with 13 additions and 3 deletions
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@ -7,6 +7,7 @@
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<PropertyGroup>
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<!-- $(GodotProjectDir) would normally be defined by the Godot.NET.Sdk -->
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<GodotProjectDir>$(MSBuildProjectDirectory)</GodotProjectDir>
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<GodotProjectDirBase64>$([MSBuild]::ConvertToBase64('$(GodotProjectDir)'))</GodotProjectDirBase64>
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<!-- For compiling GetGodotPropertyDefaultValues. -->
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<DefineConstants>$(DefineConstants);TOOLS</DefineConstants>
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</PropertyGroup>
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