Fix typos with codespell

This commit is contained in:
Rémi Verschelde 2022-12-15 12:27:58 +01:00
parent 6b20c50429
commit c4a9b42297
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GPG key ID: C3336907360768E1
7 changed files with 8 additions and 8 deletions

View file

@ -122,7 +122,7 @@ public:
/* /*
struct SceneDataUBO { struct SceneDataUBO {
//this is a std140 compatible struct. Please read the OpenGL 3.3 Specificaiton spec before doing any changes //this is a std140 compatible struct. Please read the OpenGL 3.3 Specification spec before doing any changes
float projection_matrix[16]; float projection_matrix[16];
float inv_projection_matrix[16]; float inv_projection_matrix[16];
float camera_inverse_matrix[16]; float camera_inverse_matrix[16];

View file

@ -1938,7 +1938,7 @@ void EditorFileSystem::reimport_files(const Vector<String> &p_files) {
if (group_file_cache.has(p_files[i])) { if (group_file_cache.has(p_files[i])) {
//maybe the file itself is a group! //maybe the file itself is a group!
groups_to_reimport.insert(p_files[i]); groups_to_reimport.insert(p_files[i]);
//groups do not belong to grups //groups do not belong to groups
group_file = String(); group_file = String();
} else if (group_file != String()) { } else if (group_file != String()) {
//it's a group file, add group to import and skip this file //it's a group file, add group to import and skip this file

View file

@ -783,7 +783,7 @@ void SpatialEditorViewport::_update_name() {
} }
if (RoomManager::static_rooms_get_active_and_loaded()) { if (RoomManager::static_rooms_get_active_and_loaded()) {
// TRANSLATORS: This will be appended to the view name when Portal Occulusion is enabled. // TRANSLATORS: This will be appended to the view name when Portal Occlusion is enabled.
name += TTR(" [portals active]"); name += TTR(" [portals active]");
} }

View file

@ -1,5 +1,5 @@
#!/bin/sh #!/bin/sh
SKIP_LIST="./thirdparty,*.gen.*,*.po,*.pot,package-lock.json,./core/string/locales.h,./DONORS.md,./misc/dist/linux/org.godotengine.Godot.desktop,./misc/scripts/codespell.sh" SKIP_LIST="./.git,./bin,./thirdparty,*.gen.*,*.po,*.pot,package-lock.json,./core/string/locales.h,./DONORS.md,./misc/dist/linux/org.godotengine.Godot.desktop,./misc/scripts/codespell.sh"
IGNORE_LIST="ba,childs,commiting,complies,curvelinear,doubleclick,expct,fave,findn,gird,inout,leapyear,lod,nd,numer,ois,readded,ro,statics,switchs,te,varius,varn" IGNORE_LIST="ba,childs,commiting,complies,curvelinear,doubleclick,expct,fave,findn,gird,inout,leapyear,lod,nd,numer,ois,readded,ro,statics,switchs,te,varius,varn"
codespell -w -q 3 -S "${SKIP_LIST}" -L "${IGNORE_LIST}" codespell -w -q 3 -S "${SKIP_LIST}" -L "${IGNORE_LIST}"

View file

@ -189,7 +189,7 @@ bool NativeScript::can_instance() const {
#ifdef TOOLS_ENABLED #ifdef TOOLS_ENABLED
// Only valid if this is either a tool script or a "regular" script. // Only valid if this is either a tool script or a "regular" script.
// (so an environment whre scripting is disabled (and not the editor) would not // (so an environment where scripting is disabled (and not the editor) would not
// create objects). // create objects).
return script_data && (is_tool() || ScriptServer::is_scripting_enabled()); return script_data && (is_tool() || ScriptServer::is_scripting_enabled());
#else #else
@ -1760,7 +1760,7 @@ void NativeReloadNode::_notification(int p_what) {
// Multiple GDNative libraries may be reloaded. The library and script // Multiple GDNative libraries may be reloaded. The library and script
// path should match to prevent failing `NSL->library_classes` lookup // path should match to prevent failing `NSL->library_classes` lookup
// from `get_script_desc()` in `script->_update_placeholder` below. // from `get_script_desc()` in `script->_update_placeholder` below.
// This check also prevents "!script_data is true" error from occuring // This check also prevents "!script_data is true" error from occurring
// when e. g. re-focusing editor window. // when e. g. re-focusing editor window.
if (L->key() != U->key()) { if (L->key() != U->key()) {
continue; continue;

View file

@ -277,7 +277,7 @@ bool HTTPRequest::_update_connection() {
call_deferred("_request_done", RESULT_CHUNKED_BODY_SIZE_MISMATCH, response_code, response_headers, PoolByteArray()); call_deferred("_request_done", RESULT_CHUNKED_BODY_SIZE_MISMATCH, response_code, response_headers, PoolByteArray());
return true; return true;
// Request migh have been done // Request might have been done
} else { } else {
// Did not request yet, do request // Did not request yet, do request