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Add PluginScript support for global class naming/icon path
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@ -72,6 +72,7 @@ typedef struct {
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godot_string_name name;
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godot_bool is_tool;
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godot_string_name base;
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godot_string icon_path;
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// Member lines format: {<string>: <int>}
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godot_dictionary member_lines;
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