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Add PluginScript support for global class naming/icon path
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5 changed files with 42 additions and 0 deletions
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@ -398,6 +398,32 @@ void PluginScriptLanguage::reload_tool_script(const Ref<Script> &p_script, bool
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#endif
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}
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bool PluginScriptLanguage::handles_global_class_type(const String &p_type) const {
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return p_type == "PluginScript";
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}
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String PluginScriptLanguage::get_global_class_name(const String &p_path, String *r_base_type, String *r_icon_path) const {
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if (!p_path.empty()) {
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Ref<PluginScript> script = ResourceLoader::load(p_path, "PluginScript");
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if (script.is_valid()) {
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if (r_base_type) {
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*r_base_type = script->get_instance_base_type();
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}
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if (r_icon_path) {
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*r_icon_path = script->get_script_class_icon_path();
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}
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return script->get_script_class_name();
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}
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if (r_base_type) {
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*r_base_type = String();
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}
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if (r_icon_path) {
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*r_icon_path = String();
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}
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}
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return String();
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}
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void PluginScriptLanguage::lock() {
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_lock.lock();
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}
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