Add toggle to insert keys/markers at current time or mouse position

Adds a new editor setting editors/animation/insert_at_current_time and a toggle button in the Animation Track Editor to let users choose whether to insert keys and markers at the current timeline cursor (when enabled) or at the mouse position (default behavior).

- Key insertion
- Paste and duplicate operations
- Editor setting persistence
- Icon by @TokageItLab

Fixes #103272
This commit is contained in:
shadow-foss 2025-06-14 03:43:11 +05:30
parent c6d130abd9
commit c5490f7284
5 changed files with 38 additions and 2 deletions

View file

@ -3596,7 +3596,7 @@ void AnimationTrackEdit::_menu_selected(int p_index) {
emit_signal(SNAME("insert_key"), insert_at_pos);
} break;
case MENU_KEY_DUPLICATE: {
emit_signal(SNAME("duplicate_request"), insert_at_pos, true);
emit_signal(SNAME("duplicate_request"), insert_at_pos, !editor->is_insert_at_current_time_enabled());
} break;
case MENU_KEY_CUT: {
emit_signal(SNAME("cut_request"));
@ -3605,7 +3605,7 @@ void AnimationTrackEdit::_menu_selected(int p_index) {
emit_signal(SNAME("copy_request"));
} break;
case MENU_KEY_PASTE: {
emit_signal(SNAME("paste_request"), insert_at_pos, true);
emit_signal(SNAME("paste_request"), insert_at_pos, !editor->is_insert_at_current_time_enabled());
} break;
case MENU_KEY_ADD_RESET: {
emit_signal(SNAME("create_reset_request"));
@ -3948,6 +3948,7 @@ void AnimationTrackEditor::set_animation(const Ref<Animation> &p_anim, bool p_re
step->set_read_only(false);
snap_keys->set_disabled(false);
snap_timeline->set_disabled(false);
insert_at_current_time->set_disabled(false);
fps_compat->set_disabled(false);
snap_mode->set_disabled(false);
auto_fit->set_disabled(false);
@ -3971,6 +3972,7 @@ void AnimationTrackEditor::set_animation(const Ref<Animation> &p_anim, bool p_re
step->set_read_only(true);
snap_keys->set_disabled(true);
snap_timeline->set_disabled(true);
insert_at_current_time->set_disabled(true);
fps_compat->set_disabled(true);
snap_mode->set_disabled(true);
bezier_edit_icon->set_disabled(true);
@ -4930,6 +4932,16 @@ bool AnimationTrackEditor::is_snap_keys_enabled() const {
return snap_keys->is_pressed() ^ Input::get_singleton()->is_key_pressed(Key::CMD_OR_CTRL);
}
bool AnimationTrackEditor::is_insert_at_current_time_enabled() const {
return insert_at_current_time->is_pressed();
}
void AnimationTrackEditor::resolve_insertion_offset(float &r_offset) const {
if (is_insert_at_current_time_enabled()) {
r_offset = timeline->get_play_position();
}
}
bool AnimationTrackEditor::is_bezier_editor_active() const {
return bezier_edit->is_visible();
}
@ -5342,6 +5354,7 @@ void AnimationTrackEditor::_notification(int p_what) {
bezier_edit_icon->set_button_icon(get_editor_theme_icon(SNAME("EditBezier")));
snap_timeline->set_button_icon(get_editor_theme_icon(SNAME("SnapTimeline")));
snap_keys->set_button_icon(get_editor_theme_icon(SNAME("SnapKeys")));
insert_at_current_time->set_button_icon(get_editor_theme_icon(SNAME("InsertAtCurrentTime")));
fps_compat->set_button_icon(get_editor_theme_icon(SNAME("FPS")));
view_group->set_button_icon(get_editor_theme_icon(view_group->is_pressed() ? SNAME("AnimationTrackList") : SNAME("AnimationTrackGroup")));
function_name_toggler->set_button_icon(get_editor_theme_icon(SNAME("MemberMethod")));
@ -5696,6 +5709,9 @@ void AnimationTrackEditor::_insert_key_from_track(float p_ofs, int p_track) {
if (snap_keys->is_pressed() && step->get_value() != 0) {
p_ofs = snap_time(p_ofs);
}
resolve_insertion_offset(p_ofs);
while (animation->track_find_key(p_track, p_ofs, Animation::FIND_MODE_APPROX) != -1) { // Make sure insertion point is valid.
p_ofs += SECOND_DECIMAL;
}
@ -7909,6 +7925,15 @@ AnimationTrackEditor::AnimationTrackEditor() {
view_group->set_tooltip_text(TTR("Group tracks by node or display them as plain list."));
bottom_hf->add_child(view_group);
insert_at_current_time = memnew(Button);
insert_at_current_time->set_flat(true);
bottom_hf->add_child(insert_at_current_time);
insert_at_current_time->set_disabled(true);
insert_at_current_time->set_toggle_mode(true);
insert_at_current_time->set_pressed(EDITOR_GET("editors/animation/insert_at_current_time"));
insert_at_current_time->set_tooltip_text(TTRC("Insert at current time."));
bottom_hf->add_child(memnew(VSeparator));
snap_timeline = memnew(Button);
@ -9222,6 +9247,8 @@ void AnimationMarkerEdit::_insert_marker(float p_ofs) {
p_ofs = editor->snap_time(p_ofs);
}
editor->resolve_insertion_offset(p_ofs);
marker_insert_confirm->popup_centered(Size2(200, 100) * EDSCALE);
marker_insert_color->set_pick_color(Color(1, 1, 1));