Turn off auto translate for some editor controls

* Scene tab
* Animation name list in Animation panel
* Feature profile name list in Editor Feature Profile dialog
* Layout names in editor layout menu
* Subresource list in Inspector dock
* Resource type shown in EditorResourcePicker
* Enum dropdowns in inspectors: We'll eventually allow auto translating
  these after implementing a way to opt-out auto translation on a
  property-by-property basis and a way to extract enumerators.

(cherry picked from commit 26553be424)
This commit is contained in:
Haoyu Qiu 2023-03-28 23:02:02 +08:00 committed by Yuri Sizov
parent 506734cae1
commit c58bc21dba
6 changed files with 10 additions and 0 deletions

View file

@ -233,6 +233,7 @@ EditorPath::EditorPath(EditorSelectionHistory *p_history) {
current_object_label = memnew(Label);
current_object_label->set_text_overrun_behavior(TextServer::OVERRUN_TRIM_ELLIPSIS);
current_object_label->set_h_size_flags(SIZE_EXPAND_FILL);
current_object_label->set_auto_translate(false);
main_hb->add_child(current_object_label);
sub_objects_icon = memnew(TextureRect);
@ -241,6 +242,7 @@ EditorPath::EditorPath(EditorSelectionHistory *p_history) {
main_hb->add_child(sub_objects_icon);
sub_objects_menu = memnew(PopupMenu);
sub_objects_menu->set_auto_translate(false);
add_child(sub_objects_menu);
sub_objects_menu->connect("about_to_popup", callable_mp(this, &EditorPath::_about_to_show));
sub_objects_menu->connect("id_pressed", callable_mp(this, &EditorPath::_id_pressed));